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DS01 Gettysburg (McPherson's Ridge) - July 1, 1863

1 1 1 1 1 1 1 1 1 1 Rating 2.00 (1 Vote)
Victory Results:
 100 %
Record a victory for BOTTOM ARMY  0 %
Total plays 1 - Last reported by cncgamer on 2016-01-04 01:08:02

Gettysburg - McPherson's Ridge

July 1, 1863

Historical Overview
TEXT HERE
The stage is set, the battle lines are drawn, and you are in command. The rest is history.

 

DS01

Set-Up Order

Woods 6
Hills 12
Field 4
River bridge 1
River bend 1
River straight 10
Homestead 1

 

Union Army
John Buford
Take 5 Command Cards

 

Infantry  Cavalry  Artillery  General
5 2 - 2

Confederate Army
Henry Heth
Take 5 Command Cards
You move first

 

Infantry  Cavalry  Artillery  General
8 - 1 2

Victory
6 Flags

Special Rules
Dismounted Cavalry: A Union cavalry unit that moves no more than 1 hex (and does  not use a Hit and Run command card) has a range of 3 hexes and strength of 3/2/1.

The Union artillery unit is horse artillery. Horse artillery may move 2 hexes or 1 hex and battle. Horse artillery battles at 4/3/2/1.

Each infantry unit, either Union or Confederate, that occupies a hill hex on Oak Ridge or McPherson's Ridge, counts as a flag towards victory.

Remove the Construct Field-Works command card from the deck before play.

 

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