MM04 - Hlobane - 28 March 1879

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Victory Results:
 0 %
Record a victory for BOTTOM ARMY  0 %

Historical Overview
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The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Set-Up Order

Woods x
Hills x


British Troops
Henry Buller
5 Command cards
Move First



Zulus Army
Prince Mbilini Dlamini
5 Command cards


6 Banners
- Each marked hill hexes are Permanent Victory Banner for the British.
-  Once both Permanent Victory Banners are taken, any ordered British unit (regardless of  strength), that exits the battlefield at the Exit hex, will count as a Victory Banner for the British.

Special Rules

- Remove the CallForReinforcement, Short Supply and Construct Fieldworks cards.

- Cross sabers hits only in melee except Single Leaders; They are hit also with sabers in range fire, as the standard BC rules says 

- British Cavalry: Non moved Cavalry may range combat 3-2-1 dice.

- Zulu Warriors (5 strength): Move 0-1 hex and battle 3-2 OR move 2 hexes without battle

- Zulu Musketeers: Move 0-1 and battle 3-2-1 (including the British kaNzibe unit)

- Each Zulu unit on  the base line requires 2 orders to activate. This applies only on the baseline.

- Spirit of Isandlwana: All Zulu Warrior units may ignore 1 flag.

Tags: Banners: 6, Unofficial, Army: British, Army: Zulus, Special: Exit VP, Special: Permanent VB Objective Hex

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