|Movement||A unit must stop when it enters a forest hex and move no further on that turn.|
|Battle||A unit may not battle the turn it moves onto a forest hex.
Light infantry, Light Sling infantry, Light Bow infantry, Auxilia infantry and Warrior infantry units are the exception. These units may move onto a forest hex and still battle.
|Close Combat||When your unit battles an enemy unit on a forest hex or your unit is on a forest hex and battles out, it will roll a maximum of 2 dice in close combat.|
|Range Combat||When your unit targets an enemy unit on a forest hex with range combat will roll a maximum of 1 die.
A Command card that adds additional dice in battle will modify the number of battle dice maximum that may be rolled.
|Line of Sight||A forest hex will block line of sight.|