Victory Results:
 67 %
Record a victory for BOTTOM ARMY  33 %
Total plays 15 - Last reported by ozzie on 2024-02-24 07:30:28

Historical Background
The Seleucid defeat at Ammaus, coupled with the fact that the bulk of the Royal army was on campaign with the king in the east, led Lysias to attempt to sort out the Jewish problem by negotiation, but when these dragged on for 6 months with no solution, he decided to act himself. He assembled an army of about 20,000 men, and approached the Judaean hills from the south, through the friendly territory of the Idumaeans. This route led past the Jewish held fort of Beth Zur which Lysias stopped to capture. The accounts of this battle are scanty and confused. Did Lysias actually capture Beth Zur or not, and was he attacked on the march north from Beth Zur or in his camp at that place? Bar-Kovcha beleives he did capture the fort and the battle was a raid against his camp as he prepared to head north. My battle is based on this being a raid on the Seleucids while the seige was ongoing. The Seleucids are caught by surprise, with their army in camp, and only scout patrols and observation units immediately available to oppose the Jews. The Hasmonaean army had now reached a size of 10,000 men, although still of an irregular nature. The battle is cited in all sources as a Hasmonaean victory, but whether Lysias withdrew to Syria because of this, or, because of the death of Antiochus he needed to cement his authority in Antioch as the guardian of the young king, Antiochus V, is unknown. With this victory and the retreat of Lysias, Judas deemed the time ripe for the re-purification of the Temple in Jerusalem.
The stage is set. The battle lines are drawn and you are in command. Can you change history?

War Council

Seleucid Army
Leader: Lysias
Take 4 Command Cards     

Hasmonean Army
Leader: Judas Maccabaeus
Take 6 Command Cards  .
Move First

Victory
4 Banners

Special Rules
SURPRISE - On the 1st Hasmonaean turn, all Hasmonaean units battle with +1 combat dice.

The Camp represents the fort of Beth Zur. It is considered to be on a hill, blocks line of sight and is impassable.

 

Read more notes/rules HERE.

Original PDF : click here to download Jim Duncan maps/scenarios (JDxx)

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ozzie replied the topic:
6 months 3 weeks ago
Game 4 of the Maccabean Revolt campaign and a narrow 4-3 to the Hasmoneans. The Hasmoneans lost Jonathan and his unit unexpectedly but recovered to clear the flank. The Seleucid attack on Judas's lightly held centre almost won it for the Seleucids, with Judas's unit destroyed and the leader forced to hang onto the baseline with a single-block light infantry javelin unit. The last Seleucid push for victory did not come and a risky turn spent shooting everything at the single-block Seleucid medium infantry unit succeeded with the last dice throw!

After game 4, it's a 13-7 score line to the Hasmoneans.