410 Mons Graupius (84 AD)

1 1 1 1 1 1 1 1 1 1 Rating 3.75 (2 Votes)
Victory Results:
 44 %
Record a victory for BOTTOM ARMY  56 %
Total plays 32 - Last reported by trailblazer on 2022-08-16 15:57:04

Historical Background
After years of campaigns in northern Britain, Gnaeus Julius Agricola subdued all the tribes except the fierce Caledonians. Agricola maneuvered to bring the Caledonians to open battle. Determined to restore the security of his Highland home, the Caledonian chief, Calgacus, gathered a strong force of about 30,000 and awaited and the Romans at Mons Graupius. Calgacus occupied the high ground with his main force and posted a line of chariots on level ground to their front. The Roman army was of roughly equal size. Agricola deployed his auxiliary infantry and cavalry in the main battle line and held his legions in reserve.
The battle opened with Agricola’s cavalry charge against the barbarian chariots while the infantry moved forward and engaged in an exchange of missiles with the enemy. When the charioteers began to give ground, the Roman auxiliary infantry closed to hand-to-hand combat, which drove the enemy line back. A desperate attempt to outflank the Roman line was turned back by another cavalry charge. The outcome was considered remarkable because solely auxiliary forces had achieved the victory. Following the battle, Agricola proclaimed that all tribes in Britain had been conquered.
The stage is set. The battle lines are drawn and you are in command. Can you change history?

Light InfantryAuxilia InfantryMedium InfantryWarriorsLight CavalryBarbarian Light ChariotMedium CavalryLeader
Light BowAuxiliaMedium InfantryWarriorsHeavy InfantryLight CavalryMedium CavalryLeader

War Council

Leader: Calgacus
4 Command Cards     

Roman Army
Leader: Gnaeus Julius Agricola
6 Command Cards 
Move First

6 Banners

Special Rules
The Julian Legions rule is in effect for the Romans.

Roman Reserve Force: By playing a "Leadership Any Section" or "Inspired Leadership Center" Command card, the Roman player card may bring the Roman reserve force onto the center section of the battlefield.  Place the three units and a leader with one of the units on any unoccupied Roman baseline hexes in the center section.  Units may battle this turn but may not move.

The reserve force requires a 4th Leader. Use the Julius Caesar block as one of the Roman leaders, but it functions as a normal leader—no special abilities. If the Roman player enters the reserve Force, he must take seven banners to win. The Briton player still needs to take only six banners.

Tags: Expansion 4

Print Email

Log in to comment

Lastall replied the topic: #3604 2 years 2 months ago
If the Romans come out aggressively, it's an easy run.

This site uses cookies to improve your experience.