222 Angrivarii Rampart (16 AD)

1 1 1 1 1 1 1 1 1 1 Rating 4.25 (2 Votes)
Victory Results:
 63 %
Record a victory for BOTTOM ARMY  37 %
Total plays 19 - Last reported by aardvark-mi on 2020-05-13 23:43:06

Historical Background
Following the catastrophe at the Teutoburger Wald, Augustus dispatched a series of punitive expeditions into Germany. In 14 AD, Tiberius became emperor and assigned his adopted son Germanicus Julius Caesar to the German province. In AD 16, Arminius decided the time had come to destroy another Roman army. He deployed his Germanic army to ambush Germanicus at a point in a plain between a forest and a deep, broad stream. His infantry waited behind an old boundary rampart while he deployed his cavalry in the woods, waiting to charge out onto the Roman rear. Germanicus was a far better tactician than Varus. He scouted well and did not fall for the trap, sending auxiliary infantry into the forest to occupy the German cavalry while his legions attacked the ramparts. The first Roman attempt at the ramparts was repulsed, so Germanicus ordered forward his engines and light troops to soften up the Germanic position. The second attack broke through the rampart and the Germans behind the ramparts fled. The battle then shifted to the woods where the fighting went on until dusk. Arminius withdrew in the darkness and the Roman cavalry pursuit was indecisive. Germanicus had won a tactical victory with little strategic impact. Arminius had survived with a depleted but intact army to continue the fight. In the following year, the Emperor Tiberius decided to abandon Germany and fix the limit of the Roman Empire at the Rhine. Roman expansion was at an end, and the Germanic tribes remained free, with dramatic implications for the future of Europe.
The stage is set. The battle lines are drawn and you are in command. The rest is history.

Light InfantryAuxilia InfantryMedium InfantryWarriorsMedium CavalryLeader
Light InfantryLight BowAuxiliaMedium InfantryWarriorsLight CavalryMedium CavalryWar MachineLeader

War Council

Germanic Tribes
• Leader: Arminius
• 5 Command Cards      

Roman Army
• Leader: Germanicus
• 6 Command Cards 
• Move First

6 Banners

Special Rules
• The Roman player gains one Victory Banner for each rampart hex a Roman unit occupies and holds. A maximum of two banners may be gained.

• The river is impassable.

Marius Legions Rule is in effect.

Tags: Expansion 2, 6 banners, Roman, Barbarian, Marian Legion

Print Email

Log in to comment

cosarara replied the topic: #3138 7 months 4 weeks ago
I found this scenario quite interesting, as a German you cannot just hold the rampant but, it's fundamental to counterattack with the right timing in order to disrupt roman timetable and get some well deserved banner, the woods on the German right are instrumental in holding the romans at Bay either sending light infantry into them of counterattacking if the romans set their feet inside. Well designed and interesting scenario.
mk20336's Avatar
mk20336 replied the topic: #2436 2 years 2 months ago
And the last game of our recent mini-campaign. Despite the odds shown on website, Romans prevailed hitting hard into the center of the rampart with Double Time:

This site uses cookies to improve your experience.