213 Camalatrum (71 BC)
After Spartacus escaped the Roman siege in Bruttium, the Gallic section of his slave army moved separately under the command of Cannicus and Castus. Marcus Licinius Crassus was now in a race, not only with the enemy, but also with his rival, Gnaeus Pompey. The Senate had recalled Pompey and his army from Spain to reinforce Crassus. However, Crassus felt he had nearly won this war, and now wanted to complete it before Pompey could arrive and steal any of his glory. Desperate to annihilate the slaves before Pompey’s arrival, Crassus saw a possible move. He dispatched Quintus Marcius Rufus to make a flank march and gain the rear of the Gallic detachment of the slave army. Two Gallic women spotted Marcius’ flanking force and raised the alarm. Marcius’ smaller command was in great danger until Crassus, after a forced march, engaged the Gauls in battle from the front. The two Roman forces would have overwhelmed the Gauls, had not Spartacus come to their rescue with the rest of the slave army, allowing them to escape. Crassus scored an incomplete victory, and Spartacus continued his retreat.
The stage is set. The battle lines are drawn and you are in command. The rest is history.
• Leader: Spartacus
• 5 Command Cards
• Move First
• Leader: Crassus
• 5 Command Cards
• A Roman unit that captures (occupies) the camp hex counts as a Victory Banner for the Roman player. As long as the Roman unit remains on the hex it counts toward the Roman victory. If it moves off or is eliminated, it no longer counts.
• The Lucanian Lake is impassable.
• Marius Legions Rule is in effect.
• ‘I Am Spartacus’ Slave player rule is in effect.
Reminder—units must retreat toward their own side of the board, regardless of where they start. This could be particularly tricky for Marcius and Castus.
The battle opened with Spartacus advancing his light troops on the left flank pulling the Romans forward in response. A number of light troops in the Slave army engaged both Roman armies with ranged fire to little effect.
The Roman army led by Crassus, advanced through the centre and right flanks maintaining their discipline with a strong line formation.
The Rebel army maintained steady ranged fire with their light troops causing some casualties to the legionaries on Rome’s right flank.
At this point, two of the rebel generals, Castus and Cannicus, decided to make a combined attack from Rome's left flank. Their gladiator training became clear as they destroyed the first legionary unit they attacked. The Roman's fought back, maintaining formation and causing heavy casualties in return but the gladiators maintained their assault on this flank destroying Crassus' unit and forcing him to evade and lose contact with his troops.
At this point, Marcius attempted to relieve the pressure on the main Roman army by attacking the now lightly defended slave camp.
The slaves defended their camp well while the main rebel army, now joined by Spartacus himself, continued to attack on the remainder of the Roman army under the command of Crassus.
Spartacus gambled that the slaves could defend their camp long enough for Spartacus to destroy the main Roman army.
The battle hung in the balance while Marcius tried to take the slave camp while the remainder of Crassus' army were forced to scatter and evade destruction.
It could have gone either way but a final unit of auxiliary slaves blocked the way into the camp allowing Spartacus to push his attack home causing a humiliating defeating on Crassus.
A victory to Spartacus 6-5 (or 8-5 when the Slaves had finished their attack).
Despite the score, this was a decisive victory for Spartacus with strong fighting (dice rolls) once again from the gladiators.
Crassus was humiliated while the slave army still had sufficient strength to regroup and push Marcius from the battlefield if necessary.
See attached file for end game.