Victory Results:
 38 %
Record a victory for BOTTOM ARMY  62 %
Total plays 13 - Last reported by SimSportPlyr on 2024-04-09 01:32:36

Historical Background
After Dyrrhachium, Julius Caesar pulled back to regroup his army. Gnaeus Pompey failed to follow up his victory and pursued slowly. After a winter of maneuvering through Thessaly, Pompey encamped at the foot of the mountains near Pharsalus and was persuaded by the senators in his camp to settle the issue with Caesar once and for all. Pompey had a numerically superior but inexperienced force. Caesar’s army was much smaller, but still composed of crack, veteran legions. Pompey’s plan took into account his strength in cavalry and called for it to out-flank Caesar’s right. Caesar saw what Pompey planned and formed a line of legionary veterans in reserve to counter any out-flanking maneuver. As the fighting began, Pompey’s cavalry charge rolled over Caesar’s horse. However, when confronted by Caesar’s reserve, this mounted force was thrown back in turn by legionaries using their pila as spears. The Caesarian legionaries who routed the Pompeian cavalry now turned their attention to the exposed left flank of the Pompeian infantry line, pushing back some of Pompey’s better legions stationed there. Caesar’s legions in the center and on the left now began moving forward. Pompey’s foot units were ordered to hold their ground. Normal battlefield tactics would find both sides advancing to the attack but Pompey’s troops did not advance, hoping Caesar’s infantry would tire themselves out in a long charge. Instead, Caesar’s more experienced legions just halted within a few yards of Pompey’s line, reformed and then made a headlong attack. With his cavalry defeated, his left flank turned and the center and right hard pressed, Pompey fled back to camp, leaving his army to disintegrate. Most of the survivors surrendered to Caesar the next day. Pompey fled to Egypt, where he was assassinated by Ptolemy XIII. Caesar was now clearly ascendant, but mopping up the remaining Pompeians would still require much hard fighting in the east, Africa, and Spain.
The stage is set. The battle lines are drawn and you are in command. Can you change history?

War Council

Pompeian Army (Use grey blocks)
• Leader: Afranius
• 8 Command Cards      
• Move First

Caesarian Army (Use red blocks)
• Leader: Caesar
• 11 Command Cards

Victory
14 Banners

Special Rules
Julian Legions rule is in effect for both armies.
• Julius Caesar Rule is in effect.
• All hill terrain hexes are impassable.

 

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mk20336 replied the topic:
11 months 1 week ago
Sharing pretty detailed report from the final showdown between Caesar and Pompey at Pharsalus - that was really close call!
LINK: EPIC Ancients Battles – Pharsalus (48 BC)

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Mark-McG replied the topic:
1 year 1 week ago
Another match, this time I played Pompey. Pompey lost no time in sending forward half his cavalry, and with a stretch of cards managed to eliminate all 6 Caesarean units in my left flank for the loss of 2 cavalry units. A useful victory, but hardly conclusive.

The serious fighting occurred on the Pompeiian right, with the Caesareans conducting a Line move, and then a Double time with Antony and legions into the flank units. Some very hard hitting here, with whole units lifted away on both sides.

The Centre was relatively calm until the end, primarily because Caesar took an arrow in the face early in the piece. There are few finer joys in life than watching two helmets come up on a 2d leader check on Caesar. 

Pompeiian win, 14-8
Mark-McG replied the topic:
1 year 1 week ago
Caesarian win 14-7

Caesar started with excellent cards, including Line Command and two Double times. Coupled witn some great Spartacus and Rally die rolls, the Caesarian side had the best of the game, even when Pompey's cavalry eventually got their act into gear.

However, Caesar himself had a very lack lastre game, requiring to tries to strike down a single evading Bowman. Calvinus was the most useful leader, punching through the centre and slaughtering his way to the right.
RiverWanderer replied the topic:
1 year 1 week ago
A second game found the Caesarian side having a harder time of it. Pompeian cavalry held on longer, in better order and with fewer losses as it reduced Caesar's light troops, Caesar's cavalry counter-moves being dealt with by a First Strike and the luck of the dice. The Pompeian infantry likewise generally held formation and were able to repel Caesarian attacks favourably.

The game seemed to yield a preponderance of Army and Field-3 turns until the dying moments; both sides receiving the full quota on "Command" based cards; certainly the Pompeian side never lacked for cards for coherent manoeuvres, especially for their critical early cavalry turns. A hard slog for Caesar, as the game ground on to defeat in front of the Pompeian line.

RiverWanderer replied the topic:
1 year 1 week ago
Pompey's cavalry shredded Caesar's right but without leaders, his centre attack proved a disaster (nudged on by Caesar's second First Strike card of the game). Meanwhile, Caesar took back control of his right flank, eliminating Labienus and his cavalry force. The final denoument came with "I Am Spartacus" providing Caesar with 8 of 9 possible orders to sweep up the 3 final banners required to win the game.

Promising scenario for future games; thanks to Michal K!