Round3

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1 year 11 months ago #61134 by alecrespi
Replied by alecrespi on topic Round3
I added the last 4 games to the Youtube channel dedicated to the C&C:A OT2024 tournament.

The idea is to have a quick and easy way to consult the progress of the matches...
Let me know what you think.

The following user(s) said Thank You: TTC

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1 year 11 months ago #61198 by Milla
Replied by Milla on topic Round3
Game 1

Player 1 (Volscian) – Milla – 3 banners won
Player 2 (Roman) – Mark-McG – 6 banners won

The Romans start with a cavalry charge on both flanks, causing several Volscian light units to retreat.  Ranged attacks from the Volscians push the Roman cavalry back behind the Roman line.  However a second cavalry charge by Rome destroys one of Volscian auxilia.  The Volscian leader then attacks and defeats the Roman cavalry on the Volscian left flank.

The Roman leader Furius transfers his leadership to the heavy infantry on the right flank.  The Volscian medium infantry in the centre march to attack the Roman right flank, killing one of Rome's medium infantry.  Furius then attacks back, killing a medium infantry.  Another assault by Furius destroys a further three Volscian units.

With the Volscians close to defeat, their warriors lead a last desparate assault on Rome's remaining cavalry, finally defeating them. A final assault by Furius and his troops kill a warrior unit, leading to defeat of the Volscians and victory to Rome.

 

File Attachment:

File Name: Round3Game1.vlog
File Size:754.64 KB


Game 2

Player 1 (Volscian) – Mark-McG – 1 banner won
Player 2 (Roman) – Milla – 6 banners won

Rome lead the asault with two line commands, closing the gap between the two armies and routing two of Volscian's warior units.  Volscian's leader advances to fill in the gaps left by his defeated units, destroying one of Rome's medium infantry but taking heavy losses in return.  Rome counter attacks, killing a medium infantry and the Volscian leader's cavalry - the leader however is able to escape back to the safety of his troops on the hills.  Further attacks by Furius destroy a Volscian auxilia.

With the Volscian centre now largely destroyed, Furius advances his troops towards the Volscians in the hills.  An attack against a medium Volscian infantry results in a Roman victory.

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File Name: Round3Game2.vlog
File Size:696.36 KB

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1 year 11 months ago #61217 by Mark-McG
Replied by Mark-McG on topic Round3

Game 2

Player 1 (Volscian) – Mark-McG – 1 banner won
Player 2 (Roman) – Milla – 6 banners won

Rome lead the asault with two line commands, closing the gap between the two armies and routing two of Volscian's warior units.  Volscian's leader advances to fill in the gaps left by his defeated units, destroying one of Rome's medium infantry but taking heavy losses in return.  Rome counter attacks, killing a medium infantry and the Volscian leader's cavalry - the leader however is able to escape back to the safety of his troops on the hills.  Further attacks by Furius destroy a Volscian auxilia.

With the Volscian centre now largely destroyed, Furius advances his troops towards the Volscians in the hills.  An attack against a medium Volscian infantry results in a Roman victory.
 
Romans went straight over the top of me in 4 cards..  it was brutal!

"I will either find a way, or make one."
attrib to Hannibal Barca

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1 year 11 months ago - 1 year 10 months ago #62140 by beckerdo
Replied by beckerdo on topic Round3
I am having a bit of confusion with the JD18 scenario special rule which in the VASSAL module reads "At the end of the 1st Roman turn in which Camillus has moved that player draws 2 command cards and removes 1 random card from the Volscian player."

Is this meant to be a permanent increase to the Roman command to 6 cards and the reduction of Volscian to 4 cards?

Or is this meant to be a temporary thing where the players not draw or draw to get back to their starting command to 5 cards each?
Last edit: 1 year 10 months ago by beckerdo.

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1 year 11 months ago #62194 by alecrespi
Replied by alecrespi on topic Round3

I am having a bit of confusion with the JD18 scenario special rule which in the VASSAL module reads "At the end of the 1st Roman turn in which Camillus has moved that player draws 2 command cards and removes 1 random card from the Volscian player."
Hi Dan, I read it as "a permanent increase to the Roman command to 6 cards and the reduction of Volscian to 4 cards".
If others have interpreted it the same way I can change the special rule on the web page.

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1 year 11 months ago #62467 by beckerdo
Replied by beckerdo on topic Round3
Yes, I think I agree with your interpretation. That's how we interpreted it. The original scenario and the module might benefit from better text on this.

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1 year 11 months ago #62621 by mk20336
Replied by mk20336 on topic Round3
Game 1
MichalK (Volscian) 6 banners won
TTK (Roman) 5 banners won

A very balanced game, which was going for so long towards the Roman victory ans completely flipped in last two turns! That was a true thiller!

File Attachment:

File Name: OT2024_R3_G2.vlog
File Size:850.17 KB


Game 2
TTK (Volscian) 1 banner won
MichalK (Roman) 6 banners won

That was completely different form the first skirmish; Romans were controlling the tempo, sacrificed cavalry to get to 6 cards, and had cards (like Line Command, Double Time, Inspired Center) to do whatever they need. A brutal day for Volsci.

File Attachment:

File Name: OT2024_R3_G1.vlog
File Size:929.87 KB


Thanks for great two games, really enjoyed!


 

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1 year 11 months ago - 1 year 10 months ago #62622 by alecrespi
Replied by alecrespi on topic Round3
Game 1


Game 2
Last edit: 1 year 10 months ago by alecrespi.

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1 year 10 months ago #62670 by Mark-McG
Replied by Mark-McG on topic Round3
Perhaps add a clarification note that the effect is to increase Roman command to 6 nd reduce Volscii command to 4, but the special rule gives instruction on how to do this, and should remain.

"I will either find a way, or make one."
attrib to Hannibal Barca

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1 year 10 months ago - 1 year 10 months ago #62932 by ZOCCHI
Replied by ZOCCHI on topic Round3
Game 1
Zocchi (Volscian) 6 banners won
Scrum4you (Roman) 1 banners won

 

File Attachment:

File Name: round3-mat...man.vlog
File Size:808.44 KB


It all starts with a couple of lateral cavalry attacks. Some shots from far away. The Volscians position themselves in line and prepare to attack the center. when the first unit is shot down, the attack starts to avoid the inferiority given by the command cards. After a few rounds of close attacks, the game ends in favor of the Volscian.

Thanks to Scrum4you, good played.
Last edit: 1 year 10 months ago by ZOCCHI.

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