MT60 Roman Civil War

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6 years 1 month ago #2379 by toganalper
Replied by toganalper on topic MT60 Roman Civil War
When are we starting with the next round ? Any news on the missing games ?

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6 years 1 month ago #2383 by Mark-McG
Replied by Mark-McG on topic MT60 Roman Civil War
I want to start it ASAP, but have 9 players. So I have been looking for 1 more, but it might be better to go with 8.
I'll set up the draw today

"I will either find a way, or make one."
attrib to Hannibal Barca

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6 years 1 month ago #2387 by Mark-McG
Replied by Mark-McG on topic MT60 Roman Civil War
Round 2 Draw
Player 1 draw Player 2
3. alecrespi 3 v 7 7. Stormwalker
5. toganalper 5 v 1 1. MichalK
4. plainscape 4 v 8 8. gottoman
2. g1ul10 2 v 6 6. Gonzo

Due date 28 Feb 2018.
This is 1 match, and tournament is by knock out now.

Roman Civil Wars
Step 1 - determine first player
Each player rolls 7 die and the highest number of Leader symbols goes first in every subsequent step.
Re-roll ties.

Step 2 - place terrain
Each player has a scenario specified set of terrain tiles (3 Woods. 2 Hill and 1 Rough terrain tiles)
1st player places 1 terrain tile on any clear hex within 5 hexes of his baseline. 2nd player then places 1 terrain tile on any clear hex within 5 hexes of his baseline. Tiles are placed alternately until all terrain is placed.

Step 3 - place standard units
Each player has a scenario specified set of units and leaders. ( 3 LI, 2 AUX, 4 MI, 2 HI, 2 MC and 2 LDR)
1st player places 1 unit or leader on any hex within 3 hexes of his baseline. 2nd player then places 1 unit or leader on any hex within 3 hexes of his baseline.
Units and leaders are placed alternately until all given units are placed

Step 4 - place optional forces
Each player has a scenario defined set of options to choose.
1 HC or 1 HI
1 LC or 1 LS
1 LB or 1 HWM
1 LDR or 1 Command Card
1 WAR or 1 MC
Each player starting with the first alternately chooses which option they select and place the unit on map within 3 hexes of their baseline. Command cards are drawn into their hand (and can be viewed).

Step 5 - draw Command Cards
Each player draws 4 Command Cards      which add to any Command Cards already drawn. Players that selected an extra Command card have an increased Command. (e.g if they drew 1 Command card in Step 4, their Command is 5)

Step 6 - 1st Player moves first

Step 7 - Victory Banners = 7 (unless otherwise specified)

Special Rules
1. Julian Legions rule is in effect

Attachment is a very basic game file with the scenario setup steps added to the Notes for your convenience

File Attachment:

File Name: RomanCivil...nd2.vsav
File Size:4 KB

"I will either find a way, or make one."
attrib to Hannibal Barca
Attachments:

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6 years 1 month ago #2388 by mk20336
Replied by mk20336 on topic MT60 Roman Civil War
Mark,

some questions:
1) I assume step 2) and 3) are fixed as per attachment and your comment? Or do we play as per above message, and attachment is only example?
2) In attachment you have 2 LI, while in Step 3 3 LI. I assume 2 LI is correct?
2) Step 4 in above message and Vassal file are different - can you please explain?

Thanks!

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6 years 1 month ago #2389 by Mark-McG
Replied by Mark-McG on topic MT60 Roman Civil War
can't access the VASSAL file right now, but use the procedure listed under Round 2, and trash the VSAV file if it does not correspond. I thought I had updated it, but it has been sitting around a few days.

"I will either find a way, or make one."
attrib to Hannibal Barca

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6 years 1 month ago #2403 by mk20336
Replied by mk20336 on topic MT60 Roman Civil War
Mark,
question regarding Step 4:

Step 4 - place optional forces
Each player has a scenario defined set of options to choose.
1 HC or 1 HI
1 LC or 1 LS
1 LB or 1 HWM
1 LDR or 1 Command Card
1 WAR or 1 MC


For round 2, what is "defined set of options"? All five choices?

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6 years 1 month ago #2404 by mk20336
Replied by mk20336 on topic MT60 Roman Civil War
For ease of play, I added options from Step 2 and Step 3 to the file. Feel free to use.

File Attachment:

File Name: RomanCivil...ted.vsav
File Size:10 KB
Attachments:

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6 years 1 month ago #2405 by Mark-McG
Replied by Mark-McG on topic MT60 Roman Civil War

mk20336 wrote: Mark,
question regarding Step 4:

Step 4 - place optional forces
Each player has a scenario defined set of options to choose.
1 HC or 1 HI
1 LC or 1 LS
1 LB or 1 HWM
1 LDR or 1 Command Card
1 WAR or 1 MC


For round 2, what is "defined set of options"? All five choices?


Yes all 5, so in addition to the starting set of units, you should have 4 additional units in this step, plus either an extra leader or extra card

"I will either find a way, or make one."
attrib to Hannibal Barca

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6 years 1 month ago #2406 by mk20336
Replied by mk20336 on topic MT60 Roman Civil War
So it seems we will have really large battle:) I hope toplay with Togan tonight so we should have first result of quarterfinals.

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6 years 1 month ago #2408 by mk20336
Replied by mk20336 on topic MT60 Roman Civil War
Round 2
MichalK 7 banners won
Togan Alper 1 banner won

That was interesting game - set up took 30 minutes, and the game itself 56 minutes.
Togan concentrated terrain on his left and build very powerful right cavalry wing. I had more dispersed terrain and mainly foot units.

Initial game show a lot of missile attacks and exchanges, then I moved forward on my left which was countered by Togan's cavalry. Unfortunately, in that attack his HC and LDR died and then it was a snowball effect with whole wing collapsing...

Nice way to play CCA scenarios - and thanks to Togan for organizing our game today.


File Attachment:

File Name: MT60_R2.vlog
File Size:40 KB
Attachments:

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