Andygor (Slave army) 4
(Slave army) 3
Andygor (Roman) 6
Many thanks to my opponent for a beautiful and interesting game! A strong opponent with whom it is extremely exciting to play!
OT2023 Round 2
Gonzo (Slave) 6 bannersAzzy (Rome) 2 bannersSlave Breakthrough in Center, then fell on the Roman left flank. Roman right flank hunts Barb injured units, but roll lots of flags.Game 2Azzy (Slave) 5 bannersGonzo (Rome) 6 bannersSlave Breakthrough in Center, then fell on the Roman right flank. Romans with 2 Cav chrges and 1 mounted went with the flow and combined leaders with the MC to roam the field finishing off Damaged Barbs and the Spartican right flank light units.
Good start for the slaves (3-0), but their attack ran out of steam, and the turn of the game was when 7 Warrior dice on an isolated 4 block AUX (or maybe even 3) on its rear line failed to kill it, and then 1 of the warrior units got trapped and killed. Romans eventually won 6-4 with some good cards and die rolls.
The slaves again attacked early, but did not achieve much. Roman counter-attacks from both wings nabbed a number of warrior units. Some desperate slave cavalry actions (charging LC) scored a unit or 2 before the Romans ended it having killed all warrior units.
We were plagued with a bug in the second game that resulted in cards being drawn from the Roman hand by the Slave player (as much as we could tell)! Thus I noticed I had lost 1 card from my hand (DT), and it so happened that DT was the card Rams84 drew. It happened again a couple of times.
Also, Rams was convinced that HWM must evade. My reading is that they may, but if they do they're gone. We played it as he said, and frankly even if I'm right and it's optional, it may still be the better tactic!
Note that the block count above includes 2 blocks for the HWM having evaded "out" of the field, although actual hits were 1 against Rams and none against mine.
Last edit: 7 months 3 weeks ago by rjvonline. Reason: corrections