OT2023 Round 3

More
1 year 6 months ago #9570 by Mark-McG
OT2023 Round 3 was created by Mark-McG
OT2023 Round 3
 



...

OT2023 Round 3

"I will either find a way, or make one."
attrib to Hannibal Barca

Please Log in or Create an account to join the conversation.

More
1 year 6 months ago #9589 by RiverWanderer
Replied by RiverWanderer on topic OT2023 Round 3
Looks like the Licinius' missing leaders issue persists in the Vassal module. I will fix in the next module release.

Meanwhile, players should add a leader to both of Licinius' Heavy Infantry units, per the scenario description.

Please Log in or Create an account to join the conversation.

More
1 year 6 months ago #9591 by Mark-McG
Replied by Mark-McG on topic OT2023 Round 3

Looks like the Licinius' missing leaders issue persists in the Vassal module. I will fix in the next module release.

Meanwhile, players should add a leader to both of Licinius' Heavy Infantry units, per the scenario description.
how exceptionally annoying, mostly because I thought I checked this was fixed in VASSAL.. I compared the VASSAL setup and scenario image side by side....

OK, use this game file as the start
 

File Attachment:

File Name: 424Cibalae314AD.vsav
File Size:594 KB

"I will either find a way, or make one."
attrib to Hannibal Barca
The following user(s) said Thank You: RiverWanderer

Please Log in or Create an account to join the conversation.

More
1 year 6 months ago #9882 by Polonus100
Replied by Polonus100 on topic OT2023 Round 3
Cap, send me your e-mail to contact, please.

Michał Wasil

Please Log in or Create an account to join the conversation.

More
1 year 6 months ago #9898 by Gonzo
Replied by Gonzo on topic OT2023 Round 3
Game 1

Gileforn (Licinius) 0 banners

Gonzo (Constantine) 8 banners

Licinius' lieutenant jumped on the HCC and headed straight ahead. With a Cav charge he was able to get next to the left flank enemy leader on a 3 pt heavy which if kill, would have at least run the leader off the board off the board and that flank would have been crushed. Instead only one hit and the BB and next turn killed the HCC and leader. Constantine takes range attrition but is able to screen crippled units. Hvy and Med Cav charge clear out Aux in middle, then Constantine and Cav go on rampage on right flank with several Move Med. Andrey just couldn't get the last hit on 5 different units. His range strikers let him down, must have been wet bowstrings. Second game coming

Please Log in or Create an account to join the conversation.

More
1 year 6 months ago #10278 by TTK
Replied by TTK on topic OT2023 Round 3
hard day for my banners
meet with Brent Stivgurdsson...

...report soon...

Please Log in or Create an account to join the conversation.

More
1 year 6 months ago - 1 year 6 months ago #10281 by BrentS
Replied by BrentS on topic OT2023 Round 3
Round 3: 424 CIBALAE 314 AD 

Game 1 
BrentS (Licinius)  Banners 8
TTK (Constantine)  Banners 1 

Game 2 

BrentS (Constantine) Banners 8
TTK (Licinius)  Banners 3 

Game 1 

Constantine started with a strong Medium Cav advance on his right to force the enemy LBC back but a Darken the Sky knocked both Medium Cav to 1 block and forced them to retreat. Licinius was able to reform his firing line and get its flanks supported. To break it, Constantine Double Timed into Licinius’ left, where there was only light cavalry which were forced to evade and pushed them back  toward their baseline, attempting to pin them. A good plan but the gods (god?) weren’t having it. Licinius’ auxilia Line Commanded into position and poured fire into his flank, killing a Roman leader on a double helmet and decimating the foremost Constantine heavy. He tried to move further from Licinius’ line but too slow and they Double Timed in themselves to mop up the depleted infantry. From there Licinius’ infantry marched inexorably down the centre, trapping the previously depleted Medium Cav on their baseline and finishing the rout. 

Game 2 

Constantine copied the tactic from the first game of hitting the Licinian left with his medium cavalry but this time it worked, thanks to some fortuitous dice rolls. The Licinain light cav were dispersed and in disarray and their medium cav and a trapped LBC were killed. Constantine lost his supporting medium cav but was able to pull back relatively unscathed himself. A good opening. He followed up by Double Timing into the Licinian centre before it could get its heavies and leaders up and gradually ground it down. Licinius attempted to reform his firing lines but Constantine kept the pressure on. On his right he advanced his skirmishers and whittled away the scattered and unsupported enemy light cavalry, taking more banners. Down 7 banners to 2, Licinius made one last desperate attempt to turn it around, Double Timing against the Constantinian vanguard but the dice were brutally lopsided and the armies exchanged units for a win for Constantine. 

This is a tricky and tense scenario. Yell played very well and the banner counts were not reflective of the course of the battles. The first was particularly cruel…..a double helmet kill is never fair (particularly when it happens to me :). Stalled his advance and changed the whole course of the battle. 

Thanks for some very enjoyable games.

Brent.
Attachments:
Last edit: 1 year 6 months ago by BrentS.

Please Log in or Create an account to join the conversation.

More
1 year 6 months ago - 1 year 6 months ago #10571 by GomJabbar
Replied by GomJabbar on topic OT2023 Round 3
Round 3: 424 Cibalae (314 AD)
Game 1
GomJabbar (Licinius) 8 banners (21 blocks lost)
Boredbeyondbelief (Constantine) 3 banners (27 blocks lost)

Eric's Constantine LC advanced on the flanks with little effect. My Licinius light troops attacked back eliminating 2 LC on the first turn. An ominous portent of things to come. Both sides then started to move their heavier troops up the center. Licinius used his flanking units to whittle down Constantine's heavy infantry. Constantine then darkened the sky with arrows taking out 1 LC but little else. Licinius then counterattacked with the same and whittled down the heavies even more. Constantine then charged forward with the heavies but was rebuffed by Auxilias no less and lost a heavy infantry. The dice were heavily in Licinius' favour. Constantine then sent the Heavy infantry forward again with limited effect. Licinius then moved his heavies forward and eliminated the heavy plus the leader. The pivotal moment was when Constantine himself with his full strength MC charged Licinius with a 1 figure heavy infantry unit and failed to get any hits and Constantine was killed along with his MC unit in the battle back. A devastating loss for Constantine and miraculous luck for Licinius.

Game 2
Boredbeyondbelief (Licinius) 7 banners (33 blocks lost)
GomJabbar (Constantine) 8 banners (22 blocks lost)

This time Constantine did not attack on the flanks but had good cards for moving his leaders and heavier units up the middle. Licinius used a couple of mounted charges and cavalry to cut off isolated units and take 3 banners but then those flanking units themselves got isolated and hammered by Constantine's heavies. Licinius had some poor cards and had to regroup to get units in the center moving forward. In the meantime, Constantine with plenty of center cards moved up 3 heavy and 1 medium infantry to tackle Licinius' Auxilia. The game was tied 4-4 when Constantine played Clash of Shields which took out 2 units and reduced another to 1 block. Licinius then countered with a MC that took out 2 units and a leader. Then Constantine himself joined the battle and took out the MC and then a Constantine heavy unit with leader that made it all the way across the board to Licinius' baseline took out a 1 figure Auxilia with Licinius for the win. This game was a much closer one. Could have gone either way.

Thank you Eric for the games. That was a lot of fun.

File Attachment:

File Name: OT2023R3G1.vlog
File Size:934 KB

File Attachment:

File Name: OT2023R3G2.vlog
File Size:935 KB
Last edit: 1 year 6 months ago by GomJabbar.

Please Log in or Create an account to join the conversation.

More
1 year 6 months ago #10793 by Andygor
Replied by Andygor on topic OT2023 Round 3
Game 1   
RiverWanderer (Licinius) 5
Andygor (Constantine) 8
Game 2
Andygor (Licinius) 8
RiverWanderer (Constantine) 6 

File Attachment:

File Name: OT2023R3Ri...gor.vlog
File Size:1,092 KB
 

File Attachment:

File Name: OT2023R3Ri...gor.vsav
File Size:675 KB
 

File Attachment:

File Name: OT2023R3Ri...or2.vlog
File Size:976 KB
 

File Attachment:

File Name: OT2023R3Ri...or2.vsav
File Size:675 KB

Please Log in or Create an account to join the conversation.

More
1 year 6 months ago #10990 by Mark-McG
Replied by Mark-McG on topic OT2023 Round 3
Game 1   
Rams (Licinius) 4
Mark McG (Constantine) 8

A cavalry battle, and ranged fire. All the losses bar 1 AUX were cavalry. Constantine pressed his luck on the Right, and didn't do well, whereas the Left generally outperformed the opposing cavalry in ranged fire. Many of the losses came from retreat at board edge rather than hits. 
Well pleased with this scenario! 

File Attachment:

File Name: r3g1.vlog
File Size:1,022 KB

"I will either find a way, or make one."
attrib to Hannibal Barca

Please Log in or Create an account to join the conversation.

Moderators: Freeloading-Phill
Time to create page: 1.086 seconds
Powered by Kunena Forum