Round 3: 424 CIBALAE 314 AD
Game 1
BrentS (Licinius) Banners 8
TTK (Constantine) Banners 1
Game 2
BrentS (Constantine) Banners 8
TTK (Licinius) Banners 3
Game 1
Constantine started with a strong Medium Cav advance on his right to force the enemy LBC back but a Darken the Sky knocked both Medium Cav to 1 block and forced them to retreat. Licinius was able to reform his firing line and get its flanks supported. To break it, Constantine Double Timed into Licinius’ left, where there was only light cavalry which were forced to evade and pushed them back toward their baseline, attempting to pin them. A good plan but the gods (god?) weren’t having it. Licinius’ auxilia Line Commanded into position and poured fire into his flank, killing a Roman leader on a double helmet and decimating the foremost Constantine heavy. He tried to move further from Licinius’ line but too slow and they Double Timed in themselves to mop up the depleted infantry. From there Licinius’ infantry marched inexorably down the centre, trapping the previously depleted Medium Cav on their baseline and finishing the rout.
Game 2
Constantine copied the tactic from the first game of hitting the Licinian left with his medium cavalry but this time it worked, thanks to some fortuitous dice rolls. The Licinain light cav were dispersed and in disarray and their medium cav and a trapped LBC were killed. Constantine lost his supporting medium cav but was able to pull back relatively unscathed himself. A good opening. He followed up by Double Timing into the Licinian centre before it could get its heavies and leaders up and gradually ground it down. Licinius attempted to reform his firing lines but Constantine kept the pressure on. On his right he advanced his skirmishers and whittled away the scattered and unsupported enemy light cavalry, taking more banners. Down 7 banners to 2, Licinius made one last desperate attempt to turn it around, Double Timing against the Constantinian vanguard but the dice were brutally lopsided and the armies exchanged units for a win for Constantine.
This is a tricky and tense scenario. Yell played very well and the banner counts were not reflective of the course of the battles. The first was particularly cruel…..a double helmet kill is never fair (particularly when it happens to me
. Stalled his advance and changed the whole course of the battle.
Thanks for some very enjoyable games.
Brent.