OT2026 Round 5

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1 month 3 weeks ago - 1 month 3 weeks ago #250424 by taliapharaoh
Replied by taliapharaoh on topic OT2026 Round 5
Game 1

FoxK (Canaan) 3 Banners (30 blocks lost)

taliapharaoh (Egyptian) 6 Banners  (22 blocks lost)

With a 6 card hand as the Egyptians, my goal was to hit and move with the chariots whenever possible. I was gifted a diverse set of cards, with two MFMs, but neither did much, as a majority of my ranged attacks for this game were worthless BLUES. I was lucky to have cards that allowed a steady advance on my right, with the eventual goal of pinning those units against the back lines, which worked out for a couple of VBs. However, no units were eliminated anywhere until turn 8, in a general melee brought on mostly by FoxK, who pushed my light units relentlessly towards the edge of my side, very effectively. The unquestioned hero of the battle was the right flank W unit, which scored 11 hits and certainly blunted the Canaanite advance before being eliminated itself. This allowed me to buy some time and space to pck away at other parts of the Canaanite army. I was able to eliminate two units in each section for the victory, but not before I carelessly left myself open for a third unit of my own to be eliminated with a foolish execution of moves. At the time, I thought that 3rd lost banner might cost me the overall match....and it very nearly did.


 Game 2

taliapharaoh (Canaan) 6 Banners  (7 blocks lost)

FoxK (Egyptian) 2 Banners   (20 blocks lost)

I needed a completely different strategy as the Canaanites, and I was gifted a great starting hand, with both a MC and Heavy card in the opening draw. I had to hope I could position my troops properly in the meantime, and it worked out that I was able to dangle some bait out on the right flank and get my opponent to move up into striking range. I was fortunate enough to be able to use those cards back to back on successive turns, getting a leader kill and evade kill along the way. For the final banner, I was lucky enough to run down a one block LCH on the back row. Had I not gotten that hit, the tide could have definitely turned, as my cards were running out despite a strong position.
Last edit: 1 month 3 weeks ago by taliapharaoh.

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1 month 2 weeks ago #250432 by Mark-McG
Replied by Mark-McG on topic OT2026 Round 5
Game 1
BrentS (Canaan) 4 Banners
Mark McG (Egypt) 6 Banners


A real battle of the Light troops, with volleys of missiles flying back and forth. After the initial volley, Brent formed a screen of troops in front of his heavy chariots. At the very end the Egyptian warriors came into the field to seal the win.

 

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Game 2
Mark McG (Canaan) 6 Banners
BrentS (Egypt) 5 Banners


Under the use it and/or lose it policy, the Heavy chariots attacked aggressively, managing to destroy 2 Light Chariots and 2 Warriors before all 3 were destroyed. Thence began the clash of foot, which the Canaanites were fortunate to not lose. A few hits made the difference here.

 

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Both the Rout and Looting rules seemed effective here. 
The Canaanite escape rule wasn't used in play.

"I will either find a way, or make one."
attrib to Hannibal Barca

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1 month 2 weeks ago #250574 by alecrespi
Replied by alecrespi on topic OT2026 Round 5
Game 2
Asterisk1 (Canaan) 3 Banners
alecrespi (Egyptian) 6 Banners


Almost the entire game was played out with cavalry clashes.
At the start, the Canaanites were ahead (2-0).
Exploiting the less useful cards at their disposal, the Egyptians responded mid-game with their warriors, attempting a central advance (3-4).
A Canaan counteroffensive pushed the lone LC unit with LDR too deep, and the Egyptians closed the game (3-6).
The final loot for the Egyptians was 3x HCH, 1x LC, and 2x LDR.

 

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1 month 2 weeks ago #250616 by EZPickins
Replied by EZPickins on topic OT2026 Round 5
Game 1

EZPickins (Canann) 2 Banners (21 blocks lost)

charlescab (Egyptian) 6 Banners (12 blocks lost)

Game 2 

EZPickins (Egyptian) 6 Banners (18 blocks lost)

charlescab (Canann) 2 Banners (22 blocks lost)

Two enjoyable games versus a terrific opponent. I game one Charles killed two of my heavy chariots very early and kept me back on my heels the rest of the game. Game 2 was tighter than the final score indicates as there were several of my units close to elimination, but Charles was unable to get to them. A very fun scenario.

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1 month 2 weeks ago - 1 month 2 weeks ago #251298 by JawaNick
Replied by JawaNick on topic OT2026 Round 5
Game 1
Elitesim (Canaan) 5 Banners
JawaNick (Egyptian) 6 Banners


Early chariot duels saw all the Caanan HCH wiped out. Egyptians then pressed on the right with great success but the attack stalled at the crucial moment. Game decided by the lines clashing in the middle.



Game 2
JawaNick (Canaan) 6 Banners
Elitesim (Egyptian) 4 Banners


Lots of action on both flanks before a mounted charge from the Canaan HCH in the middle caused absolute carnage, sending the Egyptians home.


 
Last edit: 1 month 2 weeks ago by JawaNick.

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1 month 2 weeks ago #251490 by Mark-McG
Replied by Mark-McG on topic OT2026 Round 5
Deadline is coming up on Friday!

"I will either find a way, or make one."
attrib to Hannibal Barca

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1 month 2 weeks ago #251844 by Craterus
Replied by Craterus on topic OT2026 Round 5
Game 1
GomJabbar (Canaan) 1 banner
Craterus (Egyptian 6 banners


The egyptians started attacking by both flanks, but were repelled quickly. Even so, the danger on cananean left flank didn't disappeared, and counterattacked fiercely. The luck didn't accompained them and the egyptian replica hit them hard. Tried to fight with the heavy chariots intervention, but the egiptian warriors seemed of another planet, nothing could stop them. And the cananean troops lost their last chance against the auxilia commanded by one of Thutmose's generals.

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Game 2
Craterus (Canaan) 6 Banners
GomJabbar (Egyptian) 5 Banners



Egyptians started very similar to the first game, advancing in both flanks. Quickly the struggle focused on their right wing. But the luck was not on their side, and cananean survived surprisingly. After some hits on that flank, the action moved to the center, where everyone there was involved in a hard fight, sometimes hand-to-hand, sometimes at the distance. Egyptians tried to impose their superiority in moving, hitting and evading when it was needed, and at the end it was very close, but cananean found the unique gap among egiptian lines to prevent the light chariot unit to evade, and finally killed them. 

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Thanks Brad for the 2 funny and tense games

 

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1 month 2 weeks ago #251934 by bkmooney@comcast.net
Replied by bkmooney@comcast.net on topic OT2026 Round 5
Game 1
Player1 (bkmooney) 5 Banners
Player2 (toganalper) 6 Banners
               The game started well for the Cannans as they used a mounted charge and the heavy chariots to jump to a 4-0 lead.  However, the heavy chariots paid the price for their boldness. The Egyptians destroyed them including their leader to tie the game up.  The action moved to the Cannan left flank.  They two forces wore each other down with skirmishes and missile fire. However, a timely rally by the Egyptians allowed them to gain the upper hand and force the Cannans to retreat.  The game was soon tied at 5 banners each as both sides maneuvered for the win.  The Egyptians finally broke through and pinned a Cannan unit on rear for the win.  Both players agreed that it was a very tense game.Game 2
Player1 (toganalper) 3 Banners
Player2 (bkmooney) 6 Banners
               This game played mainly in the center. The Cannans again used a mounted charge to bring the heavy cavalry into the fray.  The Egyptians were able to withstand the initial assault and eventually take out the chariots after the warriors were able to charge into the battle.  The units on the Cannan right flank came into support the center. A wounded warrior unit was able to withstand several attacks and take the win during a battle back.  Much quicker and less intense than the first game, but both were enjoyable.

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1 month 2 weeks ago #252706 by kwofford
Replied by kwofford on topic OT2026 Round 5
Let me say straight away my luck was ridiculous this game.  I think the RNG gods took pity on me for Munda, where Caesar was killed very early and I could not break into a hill to save my life.
Game 1
Caanan kwofford-6
Egypt mk20336-4
Got a ridiculous early hand with mounted charge.  I advanced my left to the river to hold off that flank. Michal was kind enough to advance his light chariots to within 3 hexes of my chariot line to missile fire.  I charged his front line with my center chariots and light cavalry, breaking an auxillary and killing 2 of his Light Chariots despite an evade.  Michal skirmished, and the chariots advanced again to maul the center-left warrior units. Another counterattack, and the final tally was 5-3 in the Caanan's favor, exchanging HCs and an LC for 2 auxillae, a warrior, and 2 LCs.  Michal charged his left to try and salvage the situation, but in an exchange he lost his last LC to the last remaining HC block.  
 

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Game 2
Caanan mk20336-4
Egypt kwofford-6
Michal advanced his left and right, opening with missile fire. I reorganized my line and exchanged fire on the right. He advanced his right for an indecisive exchange of fire, then advanced his heavy chariots. The LCs charged and came off much better in the exhcange, killing 2 HCs.  Combat continued in the center, with the LCs trapping and killing an Auxillae for a 3-2 banner advantage. Michael advanced his right, gaining two more banners, and took the lead with a 3-4 score. The center Egyptian warriors were still intact, and countercharged with the LCs for the final banners against the depleted center.
 

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Getting the cavalry charge in my starting draw was clutch as the Caanans, and I just got really lucky with my LChs as the Egyptians, coming off better in the exchanges with the HCh between these fragile but powerful units. Thanks to Michal for being a good sport despite getting no grace from the RNG. 

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1 month 1 week ago #254097 by Kandras78
Replied by Kandras78 on topic OT2026 Round 5
Open Tournament 2026 [Round Five - Game 1]
BS06 Megiddo (1457 BC)
John S (Egyptian) 4 Resigned vs A (Canaanite) 6

Egyptian chariotry moved ahead to lure their Canaanite counterparts into a premature attack. Though the young King of Egypt lost his chariot, but his warriors rushed ahead and dispatched the trapped enemy in short order. 
The Egyptian army was commandeered masterfully by the Pharaoh. Tuthmose, like Horus himself, was relentlessly and recklessly pursuing the shaken Canaanite army. But besides all the godly virtues, he suddenly got isolated and cut down in the confusion. The Egyptian army hurled forward one last time, eager to take revenge, but after seeing that the Gods had abandoned their side, they decided to retreat from the field.

John played wisely and skillfully throughout the game. 4(!) Line Command cards and the whim of the dice kept me in the game. After King Thutmose's capture, John initiated an all-out attack on his Left, but was unsuccessful in scoring any banners. Then he decided to resign.

We forgot the 'Rout' Special rule, but upon realising the error, we removed a Canaanite Light unit a few turns later.

 

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