403 Philippi I (42 BC)

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16 years 3 weeks ago #3501 by alecrespi
Historical BackgroundCaesar’s assassination plunged the Roman world into...

403 Philippi I (42 BC)

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5 years 4 months ago #3502 by TomKnight3
Replied by TomKnight3 on topic 403 Philippi I (42 BC)
Great, fast game tonight with lots of drama. Cassius and Brutus both die due to ranged combat! The battle started off with the Triumvirate's unnamed general doing heavy damage to the Republican right flank. He died in battle but did the job. Several plays of Light Troops allowed for showers of arrows to take out several medium troops and light troops, including Cassius and Brutus. Both Octavian and Antony never moved. An extraordinary game to say the least.

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5 years 4 months ago #3503 by mk20336
Replied by mk20336 on topic 403 Philippi I (42 BC)
They had it coming, poor traitors!

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5 years 2 months ago #3596 by Lastall
Replied by Lastall on topic 403 Philippi I (42 BC)
The key to this map is (and for most maps if we're honest) is the cards. If the Trimmvirate army has cards for the left flank (working the hills) and can shoot throughout the battle, then they will curb stomp the Republican Army.

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4 years 9 months ago #3765 by GF1954
Replied by GF1954 on topic 403 Philippi I (42 BC)
2 solitaire games with both sides winning by the score of 8 - 6.

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4 months 2 hours ago - 4 months 1 hour ago #122896 by Warboard
Replied by Warboard on topic 403 Philippi I (42 BC)
In the 1st battle I attempted to recreate the success of Bruttus against Octavian on my left, but it hideously backfired.
Last edit: 4 months 1 hour ago by Warboard. Reason: Duplication

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4 months 2 hours ago #122897 by Warboard
Replied by Warboard on topic 403 Philippi I (42 BC)
Two battles, with me being the Liberators and my wife being the Triumvirate. 1st battle I was crushed 8:3, 2nd was a lot closer at 8:7, my strategy in the 2nd one was: Stay behind the wall. I did do a cavalry charge which did some damage, but not enough to justify the 4 banners that my destroyed cavalry units brought to the enemy.

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3 months 3 weeks ago #123269 by Warboard
Replied by Warboard on topic 403 Philippi I (42 BC)
2 more battles. 8:7 and 7:8, insanely close both times. It's a good idea for the Liberators to defend their wall. But also, to deal with the detached force on their right flank, and to launch well-timed opportunistic sorties, especially with cavalry, beyond the wall.

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2 months 1 week ago #128958 by kostas63
Replied by kostas63 on topic 403 Philippi I (42 BC)
Vittoria del Triumvirato 8-5

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1 week 2 days ago #137102 by Elitesim
Replied by Elitesim on topic 403 Philippi I (42 BC)
Extremely close game, 8-7. Brutus could not get a card to activate until late in the game and his units got badly chewed up by a Double Time card and missile fire.

Meanwhile Octavian spent the entire game slowly chewing up units on the Liberator left with missile attacks. A Rally card by the increasingly desperate Liberators got 4 Swords and Light and did no good.

Octavian committed to attacking the wall just as the Liberators drew some good cards and got reinforcements from the center. A bloody tit-for-tat battle followed with heavy casualties on both sides leaving Octavian in charge of a 1 point Cav sitting on the camp with the score 7-6 in favor of the Triumvirate.

The coupe-de-grace came when two Medium Cav rumbled out of the Liberator backfield, destroying a weakened Triumvirate Medium Cav, charging over the rampart into a large collection of Triumvirate 1 strength units and scoring the last hit needed.

One more miss and the Triumvirate would have received the last banner for the camp.

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