I'm going to extend the deadline on this Round a few days to try and get matches completed. New Deadline is 4 August
This will be the last Round, and there is a very congested contest for the 7th & 8th positions in the Semi-Finals. I am assured that opponent strength can sort that out, but I believe that relies upon competed matches.
"I will either find a way, or make one."
attrib to Hannibal Barca
Player: Max Bogatov (Persians): #6 banners
Player: der_mandarin (Pathians): #5 banners
Timing: 6 turns
Real actions in the game began from 2 AUX and 2 HC advance in the center. It was unlucky - I lost 2 AUX, 2 HC and Leader in exchange of 1 HC (1-5). But then I attacked by 3 MC, killing LC, HC and Leader (4-5). The opponent tried to roll at least 1 banner on 4 dice to destroy my LC who coudn`t evade and retreat, but was unlucky. Then my second Medium Troops order and MC destroys two LBC on the edge of map (6-5). Luck.
Player: Max Bogatov (Pathians): #6 banners
Player: der_mandarin (Persians): #4 banners
Timing: 7 turns
In this game "I`m Spartacus" was well played: two HC activated and destroyed two units. But Persians answer by MC in rear who killed two LBC on the edge of the field. All ended by again attack of HC who destroyed HC, Leader and LC. Luck.
I don`t like cavalry scenarious in Ancients. They are too lucky. Especially after I twice played Medieval already. It is really fun! Very small changes and cavalry scenarios are shining there!
Mike (scipio1zama) played the Persians – 6 banners
Viktor (January 31) played the Parthians – 2 banners
The Parthians advanced 3 LBC in the center in turn 1, and 2 more LBC in the center in turn 2, and fired them all with a Light Troops card in turn 3. However, the Persians started the game with BOTH Mounted Charge cards in hand and used them in turn 3 and 4 to chew up, retreat, and eventually eradicate 2 Parthian LBC and 2 Parthian HCC, plus chase one leader off the board. The final turn saw two Persian heavies attack and eliminate two more Parthian LBC that were pinned against their board edge. 5 turns each, 10 altogether in a quick victory. I agree with some others who have noted that luck plays a bigger part in this scenario than most.
(This game was played on July 31)
(I neglected to make a log file for this game. My opponent sent me his, and I will try to attach it to this via the Discussion thread.)
The Persians moved up incautiously, causing the loss of some light cavalry. They were able to slowly push the Parthians back however. A Parthian charge on the left flank caused the Persian right flank to collapse, and a charge with the Persian medium cavalry lead to them being cut off and routed. The Persian Army was on the verge of routing (5 banner losses to 1), but they were able to push the left flank, where the Parthians did not have room to manuever. The Parthians tried to keep attacking along the left flank, but the Persians retreated, leaving no avenue for attack. The Parthians attempted to make one final charge with their Heavy Cataphracts, but the Persians countered with a charge from their own cataphracts, managing to wipe out an enemy unit for the win.
Player 1 DigitalDick (Persian): 6 banners
Player 2 asqwasqw (Parthian): 4 banners
The Parthians surged forward with their light cavalry, launching arrows with little effect. The Persians advanced, and the Parthians charged the left flank. They managed to wipe out nearly the entire left flank, forcing the leader to retreat alone. Then, disaster struck for the Parthians, as a mounted charge from the Persians killed all three of the heavy cataphract troops and a leader in a single turn. With no heavy cavalry, the Parthians tried to chase down a couple of wounded enemies, but was only able to catch one straggler before they were forced to flee the field.