scipio1zama - Pompeian - 7 banners
toganalper - Caesarian - 6 banners
This report from scipio1zama finally in from a game played back on June 11. I got off to a slow start by playing Leadership any section, but I didn’t take the hillock because I forgot the
Julian Legions rule was in effect! (Dumb move #1.) After some preliminary maneuvers which saw Caesarian units approach the hillock, Pompey moved 3 HI and an MI on or near the hillock and launched an attack that eliminated an enemy HI. However, the next attack by Caesar’s forces removed 5 blocks, then he used a Double Time with just 2 units to eliminate Pompey’s HI, MI and Afranius! I moved more forces to the center, then he played Spartacus and was able to activate 5 units. His attacks eliminated one of my Aux and my MI on the board edge and took two blocks from my other MI on the board edge. Caesar was up 5-1 in banners.
However, this move also left him with an isolated HI & leader deep in Pompeian territory. I was able to bring 2 MI to bear with help from a leader. I got the HI, but the leader escaped.
His Line Command attack on my right cost him an Aux, then my ill-conceived Mounted Charge cost me an MI while doing minimal damage to his other Aux. (I see in the replay that I forgot to give myself an extra die roll both times I attacked with my MI – dumb move #2.) Now I’m down 6-3 – things are looking grim. But I used a Double Time and succeeded in taking out two of Caesar’s MI in the center section.
He played Heavy Troops and move 4 of them up, bringing 2 of them assisted by leaders to bear on my HI & leader. His first roll garnered 3 hits - and two retreat flags, which I thankfully used after his 2dlc failed. My Coordinated Attack allowed me to attack his isolated MI & leader with 2 HI (and a leader), and I fortunately eliminated the MI AND the leader for the win. Whew! Another near run thing against a gallant opponent.
In a few hours - the rematch...…..