421 Pavia (271 AD)

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12 years 9 months ago #2599 by alecrespi
421 Pavia (271 AD) was created by alecrespi
Pavia - 271 AD
Alemanni vs ...

421 Pavia (271 AD)

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4 years 1 month ago #2600 by GF1954
Replied by GF1954 on topic 421 Pavia (271 AD)
I don't see how it is possible for the Romans to win this one.

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2 years 4 months ago #3252 by g1ul10
Replied by g1ul10 on topic 421 Pavia (271 AD)
A 6-3 victory for the Alemanni. In the second turn, they exit three units. Then an unlucky attack by the Romans ends with two Roman cavalries destroyed by one barbarian warrior unit. On the third turn the Alemanni exit another cavalry for the victory. The entire game lasted 10 minutes. Not a great scenario.

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2 years 4 months ago #3256 by Mark-McG
Replied by Mark-McG on topic 421 Pavia (271 AD)
I never much like Exit VC scenarios

"I will either find a way, or make one."
attrib to Hannibal Barca

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1 year 10 months ago #3619 by Lastall
Replied by Lastall on topic 421 Pavia (271 AD)
I get the fact that not all battles are even but this was not fun from a gaming perspective. Might have been better if the Alemanni army didn't have mounted units.

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1 year 3 months ago #3874 by Warboard
Replied by Warboard on topic 421 Pavia (271 AD)
Maybe a house rule removing the exit points and forcing the Allemanni to fight (Since the mountain passes are blocked as the scenario says) would make things both more historical and more entertaining. I think I'll try that.

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6 months 1 week ago #4143 by GF1954
Replied by GF1954 on topic 421 Pavia (271 AD)
Pavia revisited

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6 months 1 week ago #4144 by GF1954
Replied by GF1954 on topic 421 Pavia (271 AD)
Messed up posting about Pavia revisited. 
Anyway, 2 more solitaire games, with the Alemanni winning both, 6 - 1, and 6 - 4.  The second was a little closer, but it was too much cavalry once again. There is no way the Romans can catch them from escaping.

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