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MT60 Roman Civil War

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8 months 4 weeks ago #2323 by Mark-McG
Roman Civil Wars
Step 1 - determine first playerEach player...

MT60 Roman Civil War

"I will either find a way, or make one."
attrib to Hannibal Barca

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8 months 4 weeks ago - 8 months 4 weeks ago #2324 by Mark-McG
Replied by Mark-McG on topic MT60 Roman Civil War
Round 1

Player 1 draw Player 2
4. Mark 4v1 1. MichalK
11. jezarik 11v8 8. gohrns
5. toganalper 5v12 12. plainscape
3. alecrespi 3v10 10. gottoman
6. Gonzo 6v7 7. Stormwalker
2. g1ul10 2v9 9. DonPerizoma

due date 29 January 2018

game file:

File Attachment:

File Name: RomanCivilWar.vsav
File Size:10 KB


Please report result below. Only banner count is required.

"I will either find a way, or make one."
attrib to Hannibal Barca
Attachments:
Last edit: 8 months 4 weeks ago by Mark-McG.

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8 months 3 weeks ago #2326 by mk20336
Replied by mk20336 on topic MT60 Roman Civil War
Mark,

does that mean that set up of terrain and setup of forces on the board (not counting the extras) is fixed?

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8 months 3 weeks ago #2327 by Mark-McG
Replied by Mark-McG on topic MT60 Roman Civil War
for this round
- terrain is fixed
- units that start on map are as placed, with the exception of a repositioning of 3 units/leaders in Step 4

"I will either find a way, or make one."
attrib to Hannibal Barca

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8 months 2 weeks ago #2331 by toganalper
Replied by toganalper on topic MT60 Roman Civil War
Round 1-

toganalper 7 : plaınscape 5

toganalper lost 15 blocks : plaınscape 30


It was very interesting to play with the new rules. The dice roll was one by plainscape after 3 tries. Pl opted for the extra card whereas I, toganalper opted for the extra leader, planning to form an extra cavalry wing.

Plaınscape went for the additional shooting power with two slingers, I went for the extra mobility together with the ldr, to overcome the command card shortage.

I opted with the additional moves to bring the heavys upfront and formed a cav group in the right flank. The fight started at the center. And actually all the fighting happened always at the center. Getting the cav together and at a good striking distance. I draw the cav charge which helped to get the game to my side

File Attachment:

File Name: mt60round1...odd.vlog
File Size:37 KB
.

It was a very close game much closer than the block counts and really fun to play.

Thanks to plaınscape to spend the time so early in the year.

I wish to all this great community a very fun and healthy year full of C&C gaming.
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8 months 2 weeks ago #2336 by mk20336
Replied by mk20336 on topic MT60 Roman Civil War
Round 1
MichalK 7 banners won, 17 blocks lost
Mark McG 5 banners won, 31 blocks lost

That was very quick, bloody and... hilarious game. Both of us opted for extra card, Mark took 2 LS, and I LI and W.
We moved in center quickly - line command, double time, leadership any section. So we very quickly started to fight. And then strange things begin to happen - Mark lost leader on lc2, I lost a leader on lc2, then I lost my HI in range on 1d. The tide was turning but definitely I had better card - like FS or Mounted Charge and Mark's lack of center cards was very painful.

The MC card finished game, although previous attack on MI finished almost in disaster.

File Attachment:

File Name: MT60_R1.vlog
File Size:31 KB
Attachments:

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8 months 2 weeks ago #2337 by g1ul10
Replied by g1ul10 on topic MT60 Roman Civil War
Just a few of suggestions for the players:

- if you want to remove the annoying "Extra" label just right-click on the unit, select "Label" from the menu and delete the text. Press Enter and the label will disappear;

- I don't know if people is ware of this but the last version of the module (3.3) contains a "solitaire" option. If you select it when watching a log file, you will be able to inspect both players hands.

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8 months 2 days ago #2347 by Gonzo
Replied by Gonzo on topic MT60 Roman Civil War
Round 1
Gonzo 7 banners 22 blocks lost
Stormwalker 3 banners 33 blocks lost
Gonzo choose card and 2 LS putting them on flanks and moving Ldrs onto spine hexes, Stormwalker choose card and W and LI, loading his right flank.
Game developed quickly with line commands on both sides and deadly skirmishing. Gonzo was able to eliminate some lt pinned units with minor damage. Stormwlaker's counters in middle never could roll 3 hits to eliminate damaged M units, and bb's were devastating. Stormwalker's Left MC killed an evading LI but then was attacked by Gonzo's MC with 3 hits. Only really outrageous roll of game. Gonzo ended up playing 3 LC, move medium, and a DT through game while Stormwalker's cards were good also with many Commands . Fun game and thanks to Stormwalker.

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7 months 4 weeks ago #2350 by John S
Replied by John S on topic MT60 Roman Civil War
Hi all.

Well, I have the entire lineup of this systems but rarely play it. I would like to try playing in a tournament. When does the next one start? I assume you use Vassal? I wonder if I have enough time till then to brush up on the rules as I lack experience but wish to try and be somewhat competitive.

John

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7 months 4 weeks ago #2351 by g1ul10
Replied by g1ul10 on topic MT60 Roman Civil War
Soon the 2018 Open Tournament will start, I suppose. Check the VASSAL server. You can find people willing to play online.

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