Two close games where the slave warriors rushed head first into the Roman center. One game saw the slaves prevailing 6-4 whereas in the second game the Romans managed to bring over their medium units from the flanks to defeat the injured warrior units. The second battle also saw the Roman player start out with rolling two flags with the heavy war machine against the unsupported warrior unit!
Not sure how to effectively use the light units on the flanks as slave player. Any ideas?
A 6-3 Slave Army victory, but it took solid cards and multiple bad rolls by my Roman opponent. Warriors stormed the Roman right, then were able to secure the victory by rolling up exposed units on the Roman left while taking very few hits on battle-back. A very unlikely victory indeed, as it seems pretty imbalanced. This would be a good scenario to use to teach the basics of the game though, in my opinion.
6-5 Romans - warriors tried to take out the centre but were intercepted by the Roman left, Crixus bravely carried on into the main Roman line, doing some serious damage and almost winning the game, but failing to kill a 1 point auxilia to do so. Romans counterattacked with the medium foot again, and got the units they needed.
This was one of the most incredibly unlucky rounds I have ever played.
The Romans (me) opened up with some war machine fire that failed to score any hits, and before the Roman infantry on the wings could react, the slaves took advantage of the very weak middle. Crixus' warriors one-shotted at least four units and took no damage at all, despite having 16 dice rolled against his unit in ranged and close combat over the course of the game. The Romans are massacred in a 6-0 Slave Victory.
All my opponent and I could do was laugh as Crixus avoided his historical death and slaughtered his way to the very steps of Rome itself.