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Battles are checked and resolved one ordered unit at a time, in the sequence of your choice. You must announce and resolve one unit’s battle entirely, before beginning the next one.
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That's right....if a unit is attacked and retreats and another attacking unit is able to make a range combat this is allowed.
One example could be:
Unit A and B move adjacent to unit C (the objective is to destroy it with 2 Close Combat).
After first attack A vs C, unit C suffer a FLAG and retreat 1 hex.
Now unit B have lost the possibility to Close Combat, but if allowed (and in range) unit B can freely Range Combat agains unit C. ( B vs C )
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