This article provides links for expansion game mechanics, special rules, unit types and terrain hexes. A few of these are duplicated in the main rules or between each other but are provided here for ease of reference. Click on the Expansion link to go to the page on this site for the rules listed.
New Game Mechanics
Expansion 1
- Special Unit Blocks, Cathaginian Sacred Band
Expansion 2
- Special Unit Blocks, Tenth (X) Legion Special Unit Abilities
Expansion 3
-
Marius Legions Rule,
Julian Legions rule, Julius Caesar Rule
Expansion 4
- Special Unit Blocks, Praetorian Guard, Caltrops Rule, Para Bellum Extended Battle System
New Special Rules
Expansion 2
-
Marius Legions Rule, ‘I Am Spartacus’ Slave player rule, Rolling Fire Rule, Caesar Rule
Expansion 4
-
Marius Legions Rule,
Julian Legions rule,
Imperial Legions rule
New Unit Types
Expansion 1
- Light Bow Cavalry, Camel
Expansion 2
- Barbarian Light Chariot
Expansion 4
- Heavy Cataphract Cavalry, Cataphract Camel, Baggage Wagon, Wagon Laager
Expansion 6
- Hoplite Infantry, Special Unit Blocks: Spartan Bronze Block Medium Hoplites, Persian Immortals, Theban Sacred Band, The Argive 1000, Spartan Skiritae, Veterans of Xenophon’s Ten Thousand, Greek Companion Cavalry, Greek Silver Shields
New Terrain Hexes
Expansion 2
- Marsh
Expansion 3
- Scalable City Walls, Fortified City Walls
Expansion 4
- Bridge, Fordable River
Expansion 6
- Rampart, Scalable City Walls, Fortified City Walls, City Gate, Buildings, Marsh