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PBEM would be difficult given the amount of interaction but might be possible by breaking each move down...want to try
Player One
1 draw card/declare orders
2 move eligible units
3 declare all ranged combat
mail (detail moves, show new positions on map, detail attacks)
Player Two
1 resolve ranged combat
2 remove blocks / conduct retreats /check leader casualties / add victory blocks
mail (detail unit status, new position etc)
Over to you
WilyC
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I actually played by email through all of the scenarios Base game through Expansion 3 with a friend of mine.
We did have some live time to play a few of them but mostly they were done pbem.
The key is to have someone you don't mind making a few of the decisions (ie. whether to evade or not) as well as someone you trust.
I can send you an example of one of the logfiles if you like - just let me know which one - I've got them all!
Good luck!
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