Commands & Colors Ancients VASSAL Open Tournament

Round 2

Scenario: 013 Ilipa (206 BC)
Deadline: 1 May 2025
Player 1 Game 1 Game 2 POINTS Player 2 Game 1 Game 2 POINTS
GomJabbar 7 5 2 Polonus100 3 7 1
RiverWanderer 7 6 2 ZOCCHI 1 7 1
JawaNick 6 3 0 Viridovilas 7 7 3
lunacab 3 4 0 azzy 7 7 3
AnoN 2 3 0 TTC 7 7 3
Boredbeyondbelief  5 4 0 taliapharaoh 7 7 3
Sir Kral 3 7 1 John S 7 4 2
rjvonline 5 7 2 Kandras78 7 1 1
scipio1zama 7 4 2 stephent 3 7 1
FoxK 0 7 1 Lornlane 7 3 2
Mark-McG 6 7 2 gdnuke 7 3 1
bigfriendben 7 0 1 SkunkyBeer 4 7 2
toganalper 5 7 1.5 rams1984 7 5 1.5
january31 1 7 1 beckerdo 7 5 2
Marco 0 7 1 Gileforn 7 4 2
gotigerssc 1 7 1 Hank 7 3 2
mmcdaniel17 7 3 1.5 Bluesteel 3 7 1.5
David I     3 Waiker forfeit forfeit 0
North Axemen 3 5 0 BrentS 7 7 3
kwofford 5 6 0 Dawnreader 7 7 3
Gonzo     3 treeslinke forfeit forfeit 0
mk20336 7 7 3 EZPickins 2 6 0
alecrespi 3 5 0 Jarib 7 7 3
soul1st  7 7 0 Milla 6 4 0
TTK 5 2 0 Alister 7 7 3
PCScipio42 6 4 0 scrum4you 7 7 3

 

CUMULATIVE SCORES

Player Rnd 1 Rnd2
Viridovilas 3 6
azzy 3 6
TTC 3 6
GomJabbar 3 5
RiverWanderer 3 5
taliapharaoh 2 5
Polonus100 3 4
ZOCCHI 3 4
rjvonline 2 4
scipio1zama 2 4
Mark-McG 2 4
John S 2 4
Lornlane 2 4
David I 1 4
Gonzo 1 4
BrentS 1 4
Dawnreader 1 4
SkunkyBeer 1.5 3.5
Gileforn 1.5 3.5
JawaNick 3 3
lunacab 3 3
AnoN 3 3
Boredbeyondbelief  3 3
Sir Kral 2 3
FoxK 2 3
bigfriendben 2 3
Kandras78 2 3
stephent 2 3
gdnuke 2 3
toganalper 1.5 3
rams1984 1.5 3
beckerdo 1 3
Hank 1 3
mk20336 0 3
soul1st  0 3
PCScipio42 0 3
Jarib 0 3
Alister 0 3
january31 1.5 2.5
Marco 1.5 2.5
mmcdaniel17 1 2.5
Bluesteel 1 2.5
gotigerssc 1 2
North Axemen 1 1
kwofford 1 1
Waiker 1 1
treeslinke 0 0
alecrespi 0 0
TTK 0 0
EZPickins 0 0
Milla 0 0
scrum4you 0 0
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rams1984 replied the topic:
7 months 1 week ago

Results for OT2025 Round2.

Match 1
Soul1st (Carthage) 7 banners
Milla (Roman) 6 banners

The first match was an even affair until the end.

Match 2
Milla (Carthage) 4 banners
Soul1st (Roman) 7 banners

In the second match the most action was on the flanks, first on the Roman right. Later on the Roman right. 

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ELEPHANT cannot ignore banners, it will rampage and trample. 
 
Dawnreader replied the topic:
7 months 1 week ago
Game 1

kwofford (Carthage) 5 banners
Dawnreader (Roman) 7 banners

Game 2

kwofford (Roman) 6 banners
Dawnreader (Carthage) 7 banners
soul1st replied the topic:
7 months 1 week ago
Results for OT2025 Round2.

Match 1
Soul1st (Carthage) 7 banners
Milla (Roman) 6 banners

The first match was an even affair until the end.

Match 2
Milla (Carthage) 4 banners
Soul1st (Roman) 7 banners

In the second match the most action was on the flanks, first on the Roman right. Later on the Roman right. 

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GomJabbar replied the topic:
7 months 1 week ago
Game 1
Polonus100 (Carthage) 3 banners
GomJabbar (Roman) 7 banners

Carthage pushed hard on their right but was repulsed by the stalwart Romans. Then they tried the left and gained 2 banners quickly. It was looking great for Carthage. But then a lucky Roman MC took out 2 units on the left followed by an overextended elephant on the right. It was then 3-2 for Rome. Rome then pushed the advantage heavily on their right pushing back the Carthage cavalry. With the Carthage cav down to 1 block each on the right and on the back row, the Roman heavy with Scipio was able to get to the back line and take out the cav for the win. 7-3.
 

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Game 2
GomJabbar (Carthage) 5 banners
Polonus100 (Roman) 7 banners

This time Carthage had 2 Double Times and 2 Heavy troop cards to start. So they had to get those Heavies on the back line into the fight. They decided to take the Roman left flank and made good headway supported by a Warrior and some lights. Casualties piled up evenly on both sides. The elephants fell quickly, then the warriors and the heavies. The Carthage right was devastated. It was 6-5 for the Romans. Then a simple Move-Fire-Move was able to make a Carthage LC retreat off the board for the last banner. This game was very even compared to the first with good and bad luck on both sides.
 

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scrum4you replied the topic:
7 months 1 week ago
Match 1

Player 1 (PCScipio42 Carthage) 6 banners

Player 2 (scrum4you Roman) 7 banners

Rome took out both Carthage elephants quickly with lucky ranged combat. Carthage pushed Rome lights back and took out one. Rome played Double Time to press the attack on the left and Carthage responded with Clash of Shields, which Rome countered with an ineffective First Strike. Score 3-3. After a few small battles, the left flanks were dissolved with score 5-4 Rome. Carthage twice used Inspired Leadership to engage right flanks into CC. Score was 6-6 with Carthage in better position to win. But Rome got a fortuitous roll and won 7-6 on turn 18! This was a very long game.

Match 2

Player 2 (scrum4you Carthage) 7 banners

Player 1 (PCScipio42 Roman) 4 banners

Both sides were hampered by cards, especially Rome with a collection of useless Center cards. Rome went after the left elephant but Carthage screened it. Carthage drew first blood with Darken the Sky, then continued firing to go up 2-0. Carthage used Line Command to form up a line but left suspicious routes for Elephants to move forward. Rome counter attacked and move his left forward. Carthage then played Mounted Charge to CC with elephants and MC and LC. Rome played a well-timed First Strike which retreated one elephant safely. End result was 3-1 Carthage, then 5-2, then 6-3 after a few small battles and a very effective elephant on the right (2-3 kills). It was desperation time for Rome, who quickly made it 6-4. But Carthage advanced and took out a Light in CC to end the game 7-4.

 

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taliapharaoh replied the topic:
7 months 1 week ago
Game 1 

Eric (Boredbeyondbelief) Carthage 5

Travis (taliapharoah) Rome 7

I fell into a quick 0-3 hole as the Romans by losing some units on the right, including my leader on a double helmet very early on, but due to some very fortunate ranged rolls, was able to claw my way back into a 5-5 tie. I was then able to play a MC for a med cav and vanquish two lights at the maps edge for the final two banners. Having a card advantage greatly helped me as well.


Game 2

Travis - Carthage - 7

Eric - Rome - 4

As Carthage, I was lucky to attack with an E and get 7 hits on two MI right away, which eventually became a back and forth struggle on both wings. Eric moved his Romans well, countering my own moves and pulling me right into a couple of traps to even it up at 4-4. I was able to move three units behind two of his exposed infantry to get the two kills and the leader hit (my 2nd of the game) to finish the battle.

Had a great time playing Eric, very enjoyable match!
John S replied the topic:
7 months 1 week ago
Match 1

Sir Kral (Carthage) 3 banners

John S (Roman) 7 banners

I fire on the elephants to start and cause a few blocked retreat losses on the light units behind them. But the beasts move back and out of range. I pick off a LC with ranged fire for the first banner. Much later after a lot of ranged fire I lose a LI. A good deal later I advance with LINE COMMAND and have another in hand along with FIRST STRIKE. Too lucky banner results push back one of my MI and HI which would have hit LI if they stayed in place. I close with the enemy line and take out two LI and an AI and just miss taking out two more units. Karl plays DOUBLE TIME and kills off two AI in the center as my FIRST STRIKE fails. I then play CLASH OF SHIELDS and order five units but only three are needed finish off weak units for the win.

 

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Match 2

John S (Carthage) 4 banners

Sir Kral (Roman) 7 banners

After Karl gets a hit on my left elephant I use my MOUNTED CHARGE to hit his MI on both flanks. But the beasties only score three hits and both fall. My cavalry score as many hits on light units which evaded. The Romans press forward, and I am able to score a kill on a LI but lose one AI and trail 1 to 3. I use my LINE COMMAND, but my attacks only get a few hits and Karl has COUNTERATTACK. All his infantry step forward and bit by bit pick off my units. Two WI and an AI are lost for the loss of one AI on a BB. The last attack was a ranged shot with 1d vs a 1 block AI but missed - whew. I get one more turn. Hasdrubal Gisgo steps forward and picks off two 2 block units in the center to boost my score to 4 before Karl can end the game.

 

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Lornlane replied the topic:
7 months 1 week ago
Match 1
FoxK (Carthage) 0 banners
Lornlane (Roman) 7 banners

Match 2
Lornlane (Carthage) 3 banners
FoxK (Roman) 7 banners

Daniil is a very strong player. We had competed several times before, but he always won. I did better this time. In the first match, luck was on my side several times, in the second Daniel played boldly and aggressively, I was only engaged in withdrawing weakened units from the front line, but his squad, along with the leader, was surrounded and this brought me victory in the sum of two matches. Thanks for playing!I'm attaching the saves, for some reason I didn't record the logs, Daniil will send them a little later.

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rams1984 replied the topic:
7 months 1 week ago

Lunacab vs Azzy

Game 1:
Carthage (Lunacab): 3 banners
Roman (Azzy): 7 banners
Very hard and long battle. 27 rounds. Carfage had good cards(MCH+1, DMove,FS,2Spartacus) but not very good dices. So we struggle and struggle. I think it was mistake for my  opponent attack with Doublemove without General. He didnt make much hurt  and i could remove my wounded units in rear and counterattack.

Game 2:
Carthage (Azzy): 7 banners
Roman (Lunacab): 4 banners
From first round i had DoubleTime, so i was waiting  for good time  to use it. I hid my elephants behind light units. And waited, and  waited. I finally caught Mounted Chage and Chaaaaaaaaarge. Attack  was terrible, i kill 2MC and  didnt loose anyone. After  that Rome made counterattack, killed one elephant, but diceded not shoot in another Elephant. It was good for me. My  elefant caught MC and on next  round i make doublemove and destroyed the left flank/ 

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ROME's biggest blunder was on TURN 8 - ORDER MEDIUM.

Marcius totally forgot about going after the Elephant after the rampage.  (Momentum advance and bonus CC ), which also cost Rome their Medium cavalry on Turn 9 and victory. Could have earned a point. 

Carthage got lucky with Turn one fire 6 rolls for just a single banner and following it up with Order Light and shielding the beasts.

On Turn 7 Rome had the chance to get 2 banners (Provided cards permitting), if MC could have charged on that lone auxilia, and MA + 1 blocking the lone LC retreat path , BC'd on the  it. 

That Mounted charge by the beasts on those Mediums wrecked havoc.

Turn 9 M-F-F- Rome LI chose to shoot at the Warrior over the beasts, weakening the warrior also makes sense. But could have saved the Roman Medium Cavalry



Also the Commander of Carthiginian seemed more experienced.

Good game to watch. 
 
alecrespi replied the topic:
7 months 1 week ago
Match 1
alecrespi (Carthage) 3 banners
Jarib (Roman) 7 banners

Match 2
Jarib (Carthage) 7 banners
alecrespi (Roman) 5 banners


Jarib managed to optimize the Carthaginian side by masterfully managing the 4 cards, something I failed to do in the previous game.
In both cases the elephants gave practically no contribution to the match.
The dice results were a bit weird at times but overall I had a lot of fun.
Thanks Jarib!

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Viridovilas replied the topic:
7 months 1 week ago
Game 1
Viridovilas (Carthaginian) 7 banners
JawaNick (Roman) 6 banners

It was a tough battle, with Carthaginian elephants that managed to disrupt the Roman line. This delayed a bit the Scipio army charge that once launched was countered by the Hasdrubal veteran infantry.

Game 2
Viridovilas (Roman) 7 banners
JawaNick (Carthaginian) 3 banners

Again a very tough battle, this time much quicker than game 1. After a few skirmishing, the two armies clashed on the Roman centre-right where Hasdrubal fell deadly wounded. There was no time for Scipio to rejoice that a fierce Elephant charge trampled him too. Yet the Roman infantry managed to stand and finally made the opposing army to flee the field. Still history has definitely changed, since there will be neither Scipio Africanus nor Zama hero… 

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azzy replied the topic:
7 months 1 week ago
Lunacab vs Azzy

Game 1:
Carthage (Lunacab): 3 banners
Roman (Azzy): 7 banners
Very hard and long battle. 27 rounds. Carfage had good cards(MCH+1, DMove,FS,2Spartacus) but not very good dices. So we struggle and struggle. I think it was mistake for my  opponent attack with Doublemove without General. He didnt make much hurt  and i could remove my wounded units in rear and counterattack.

Game 2:
Carthage (Azzy): 7 banners
Roman (Lunacab): 4 banners
From first round i had DoubleTime, so i was waiting  for good time  to use it. I hid my elephants behind light units. And waited, and  waited. I finally caught Mounted Chage and Chaaaaaaaaarge. Attack  was terrible, i kill 2MC and  didnt loose anyone. After  that Rome made counterattack, killed one elephant, but diceded not shoot in another Elephant. It was good for me. My  elefant caught MC and on next  round i make doublemove and destroyed the left flank/ 

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Alister replied the topic:
7 months 1 week ago
TTK vs Alister

Game 1:
Carthage (TTK): 5 banners
Roman (Alister): 7 banners

Game 2:
Carthage (Alister): 7 banners 
Roman (TTK)): 2 banners

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Marco replied the topic:
7 months 1 week ago
Match 2

Gileforne (Carthage) 4 banners
Marco (Roman) 7 banners

Note: For clarity, I use “Left” and “Right” to refer to the left and right side of the map, not to each players left or right flank.


The Romans immediately attacked close combat with Lights on the right, causing the Elephants to trample damage units there. The Carthaginians responded by maneuvering their own Lights, opening retreat paths behind the ELE. The Romans continued their advance on the right, attacking with LI and advancing Scipio with his MI and HI, driving the ELE back. Hasdrubal Line Advanced, bringing his entire infantry forward. The Romans then advanced their AUX into the center and right, looking to support against an attack there. Hasdrubal Line Advanced again, doing missile damage and bringing his army within striking range of the Romans.

At this point there were no banners, and Hasdrubal was now in command of the center. The Romans finally maneuvered on the left in an effort to save their damaged LI there. Hasdrubal Ordered Heavy Troops and attacked with his ELE, destroyed the LI, but lost the ELE on a subsequent battle back. First blood for both.

Scipio then attacked on the right again, eliminating a LI. An Outflanked by the Carthaginians brought HI on the left and ELE on the right into play. The Romans took damage on the left, but eliminated the ELE on the right. A Roman Rally gained 4 blocks, but resulted in no significant damage. A Double Time by Hasdrubal brought his HI and WARS into contact on the already weakened left and destroyed the MI in a single roll. The Romans had luck with a Line Command of their own, destroying Hasdrubal’s MI and sending him scurrying back to the AUX in the rear. Next Marcius of the Romans had some running to do, as his MI succumbed to missile fire he then attached to the HI. Next Scipio attacked again on the right, gaining banners but taking damage. A Move Fire Move by the Carthaginians shot Scorpio’s MI out from under him on the right, and he retreated to the MC there.

The score was now 5-4 Romans, and an Order Mounted brought Scipio on his MC to the heavily damaged WARS near the Carthaginian rear row, but a perfectly timed First Strike by the Carthaginians threatened to change the course of battle. Although almost destroyed, the remaining one block MC, with Scipio attached, destroyed the Wars and sent the MC on the rear row fleeing to end the battle. A long and hard fought game, thanks Gileforn!

 

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rjvonline replied the topic:
7 months 1 week ago
 

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rjvonline replied the topic:
7 months 1 week ago
Renaud vs Andras

1st round: Renaud Player 1 (5) - Andras Player 2 (7)
2nd round: Andras Player 1 (1) - Renaud Player 2 (7)
Full game: Renaud (12) Andras (8)

In the first game, the Carthaginians (Renaud) lost their elephants in their second turn, to a 2-hitter by an LI and a First Strike by a HI. Memory of the details as now faded, but the Romans made progress on the banner count, in part by being quite aggressive with their MC on both flanks, until the remaining Carthaginian LC, with 1-block, declared a cavalry charge against a 1-block Roman LC that was unable to retreat and got cut down, and then a bonus attack against an unsupported 1-block Roman MC that also got a flag and was only 2 hexes from its rear edge. That brought the score of 5-6. I think the Carthaginians had a shot at winning, but a 5-die attack with leader on a LI failed to kill, and the Romans sealed the deal afterwards.

In the second game, the Elephants got single hit by the Roman LI and one first rampaged and then hit 2 light units that blocked its retreat, but they survived for a long while thanks to skirmisher screens subsequently put in place. The Romans were able to corner an unsupported Carthaginian LC on the right, but were not as successful on the right (due the LC being supported). Eventually, though, the Carthaginians lost all of their mounted troops (2 EL, 2 LC, and 2 MC) mostly to the Roman cavalry (and skirmisher sniping). It took a while but the Roman right was able to move forward in position for a double time that nabbed the 7th banner (a 2-block AX) despite a 3-hit first strike.

I'll attach the logs to the next post if I can.
mk20336 replied the topic:
7 months 1 week ago
Game 1
mk20336 (Rome) 7 banners
EZPickins (Carthage) 2 banners

Very bloody and unfortunately one sided game; the Romans under Scipo completely obliterated Carthaginians, starting with multiple Elephants trample and rampage and finishing off on the wings. With proper cards Romans can be pretty unstoppable here - and teh cards difference means that Punic army will not have a way to respond.

Game 2
mk20336 (Carthage) 7 banners
EZPickins (Rome) 6 banners

A completely different game, a true rollercoster and return from hell and abyss by the Carthaginians. I probably used-up my whole supply of luck for one month. It started normally, with Romans attacking the flanks - one elephant went down but the other one was screened. Then I very nicely timed the mounted Charge, attacked and... was completely rebuffed. it was like 3-6, 4-6 and miracles started to happen. I managed to pick up units one by one plus had a luck in last two rolls.

Greta two sessions, thanks to John for the games!

PS. First log file unfortunaetly got corrupted but I have the second one:

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John S replied the topic:
7 months 1 week ago

Little over a week till the deadline, and many unplayed games. Please play and report ASAP!




 
Game 1 of my match with Carl has been played. We will get game 2 in next week.

deadline is 1 May, so next week may be too late
Sorry I was not clear - I meant this week before the May 1st deadline.

John 
Mark-McG replied the topic:
7 months 1 week ago

Little over a week till the deadline, and many unplayed games. Please play and report ASAP!



 
Game 1 of my match with Carl has been played. We will get game 2 in next week.

deadline is 1 May, so next week may be too late
SkunkyBeer replied the topic:
7 months 1 week ago
It was pleasure, Ben. vincere ludem, vincere amicum!
John S replied the topic:
7 months 2 weeks ago

Little over a week till the deadline, and many unplayed games. Please play and report ASAP!


 
Game 1 of my match with Carl has been played. We will get game 2 in next week.
bigfriendben replied the topic:
7 months 2 weeks ago
Replying here to upload our games. Great games played by skunkybeer, with some very resilient elephants as the Carthaginians a brutal drubbing from him as the Romans. Good luck going forward!
rams1984 replied the topic:
7 months 2 weeks ago
Round 2 - toganalper v rams1984

Game 1:
Carthage (toganalper): 5 banners
Roman ( rams1984):  7 banners
 Game 2:
Carthage (rams1984): 5 banners
Roman (toganalper)):  7 banners

Similar score, similar start. Could have been different. 2 good games thanks to Togan Alper. Personally felt I should have held back but it was all even in the end.
ZOCCHI replied the topic:
7 months 2 weeks ago
Round 2

Game 2:
Carthage (RiverWanderer): 6 banners
Roman (Zocchi): 7 banners

Mindful of the resounding defeat of the first game, the Romans, tries to reduce the losses to zero, but having fewer shooters in position and not wanting to go into close combat, this game turns out to be a counterproductive game, which led to favoring the Carthaginian in the long run. At 5 to 6 to the final clash the best fighter was sent, who succeeded in the intent of not letting the light units flee by acquiring the last banner. A thank you to RiverWanderer!

 

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Mark-McG replied the topic:
7 months 2 weeks ago
Little over a week till the deadline, and many unplayed games. Please play and report ASAP!