OT2022 Round 3

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OT2022 Round 3

 

Scenario: 205 Scirthaea (103 BC) Use pre-Marian Legion rules      
Player 1 Game 1 Game 2 POINTS Player 2 Game 1 Game 2 POINTS
Mark-McG 5 4 0 Marco 6 6 3
PCScipio42 2 6 1 azzy 6 3 2
toganalper 4 4 0 mk20336 6 6 3
taliapharaoh 6 4 2 Sir Kral 0 6 1
Cap     3 Rand     withdrawn
TTK 1 2 0 Gonzo 6 6 3
BrentS 4 6 2 alecrespi 6 1 1
John S 3 6 1.5 Tomek 6 3 1.5
Bangla 1 5 0 Kartigan 6 6 3
DanieleC 6 6 3 Javelinthrower 3 5 0
RiverWanderer 6 6 3 rjorge 0 5 0
Boredbeyondbelief      1 gottoman     1
EZPickins 6 6 3 scipio1zama 3 4 0
gotigerssc 6 6 3 limburger59 2 3 0
stephent 5 6 2 kwofford 6 1 1
Rabocudonosor     1 PaulKT     1
DaniloElMystico 6 6 3 gheintze 5 4 0
rjvonline 6 6 3 GomJabbar 3 3 0
Gileforn 6 5 2 Andygor 3 6 1
Polonus100     1 Cavie     1
Mad Doc     3 BYE      
      Deadline Sunday, 22 May 2022    

 

CUMULATIVE RESULTS

Player Rnd 1 Rnd2 Rnd3
Rand 3 4 withdrawn
Marco 3 6 9
mk20336 3 5 8
Cap 1.5 4.5 7.5
PCScipio42 3 6 7
azzy 3 5 7
taliapharaoh 3 5 7
Gonzo 3 4 7
Kartigan 1 4 7
Mark-McG 3 6 6
Sir Kral 2 5 6
BrentS 3 4 6
DanieleC 3 3 6
RiverWanderer 3 3 6
John S 3 4 5.5
Tomek 1 4 5.5
toganalper 3 5 5
alecrespi 1 4 5
EZPickins 2 2 5
gotigerssc 0 2 5
TTK 1.5 4.5 4.5
DaniloElMystico 1.5 1.5 4.5
Bangla 2 4 4
Boredbeyondbelief  3 3 4
stephent 0 2 4
rjvonline 1 1 4
Mad Doc 1 1 4
Javelinthrower 2 3 3
rjorge 0 3 3
gottoman 2 2 3
kwofford 0 2 3
Gileforn 0 1 3
Rabocudonosor 1.5 1.5 2.5
PaulKT 0 1.5 2.5
scipio1zama 0 2 2
limburger59 0 2 2
Polonus100 0 1 2
Andygor 0 1 2
Cavie 0 1 2
gheintze 0 1.5 1.5
GomJabbar 0 1 1

 

Round 4 draw

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Rabocudonosor replied the topic: #4314 1 month 4 days ago
hahhaa Kartigan dude, you are too lazy to read the thread:
we didnt submit the results on time because I was trying to get ahold of my opponent until the last minute, so there were no results to send anywhere ;)

rjvonline: I see how it sounds more hostile than my intention. My comment was more of a "come on, man, I don't think it would be that hard to change 2 numbers in an Excel spreadsheet"
but Mark had the elegance of explaining me that to follow the rules properly he would have to rearrange all the matches too accordingly to the new results.

Anyway, no biggie.
Peace & love
Kartigan replied the topic: #4312 1 month 5 days ago

Lol, "Scoring has been done"
That sounds like someone is too lazy to update an Excel sheet. Whatever, dude.
 

Really?  It sounds to me more like "someone is too lazy to turn in their results on time"......
rjvonline replied the topic: #4311 1 month 5 days ago
That’s a pretty insensitive remark. Mark does a huge work organizing and running multiple C&C tournaments every year. The rules are the rules; there are deadlines for completing and reporting games; if the games are not played, it’s 1 pt to each player. Simple. 
Rabocudonosor replied the topic: #4310 1 month 5 days ago
Lol, "Scoring has been done"
That sounds like someone is too lazy to update an Excel sheet. Whatever, dude.
Mark-McG's Avatar
Mark-McG replied the topic: #4308 1 month 6 days ago

Me and PaulKT were trying to meet for all this time but it wasn't fruitful. Specially due to the time difference but also because the enviable social life that I am guessing Paul must have because he has been very busy, thus he was graceful enough to concede the win since I am guessing that the draw will eventually get us both eliminated from the tournament.
Quite an act of sportmanship.

Be that as it may, reporting that information after the new draw has been made is too late. Scoring has been done.

Round 4 draw
www.commandsandcolors.net/ancients/artic...-ot2022-round-4.html
 
Rabocudonosor replied the topic: #4307 1 month 6 days ago
Me and PaulKT were trying to meet for all this time but it wasn't fruitful. Specially due to the time difference but also because the enviable social life that I am guessing Paul must have because he has been very busy, thus he was graceful enough to concede the win since I am guessing that the draw will eventually get us both eliminated from the tournament.
Quite an act of sportmanship.
Gileforn replied the topic: #4306 1 month 1 week ago
Forgot ot post results.

Game 1.

Andygor (Roman) - 3
Gileforn (Slaves) - 6

Game 2

Andygor (Slaves) - 6
Gileforn (Roman) - 5
Mark-McG's Avatar
Mark-McG replied the topic: #4304 1 month 1 week ago

D.E.M. vs gheintze (s6:r5 r6:s4)
So am I correct to read this as 
Game 1 
DEM (Slaves) 6
gheintze (Roman) 5

Game 2
DEM (Roman) 6
gheintze (Slaves) 4

?
Please report in the form given..  
DaniloElMystico replied the topic: #4303 1 month 1 week ago
D.E.M. vs gheintze (s6:r5 r6:s4)
taliapharaoh's Avatar
taliapharaoh replied the topic: #4302 1 month 1 week ago
Game 1.
Travis (slaves) 6
Sir Kral (Romans) 0

A good opening hand of cards and some most fortunate rolls for the slaves enabled me to press the Roman right flank and keep my units consolidated. The slave army was able to eliminate some units and withstand a mounted charge from the Roman cavalry to gain the final banner. Any time you have enough options with a four card hand to press an advantage, luck is on your side!

Also attached is Kral's impressive victory as the slaves in Gm 2...

 
Tomek's Avatar
Tomek replied the topic: #4301 1 month 1 week ago
Game 1
Tomek (Slaves) - 6
John S (Rome) - 3
Sad day for Rome. The slaves managed to brake the right flank of the romans and then their centre held the counterattack. Of course there was a lot of luck involved. 

Game 2 - scheduled for Sunday evening 

File Attachment:

File Name: Slave1.vlog
File Size:254 COM_KUNENA_USER_ATTACHMENT_FILE_WEIGHT
Kartigan replied the topic: #4300 1 month 1 week ago
This is Game 2 between Kartigan and Bangla.

Kartigan (Slaves) 6 Banners

Bangla (Roman) 5 Banners

My charmed life continues.....

The slaves opened with a Cavalry charge on their Right that eliminated a Roman Light and severely damage the Roman Medium cavalry. The Romans responded by attacking the Cavalry and managed to go 3/3 on the Leaderless Cavalry despite it Evading!

This turn of good fortune was not going to be enough to stem the tide of the Slaves luck though. What followed was 2x Line Commands by the Slaves, plus a Counterattack copying a 3rd. This meant despite having the four-card hand, I was lucky enough to have no trouble moving the entirety of my army forward rapidly.

In the major clash between lines that followed there were many large swings where the dice would suddenly decide that whole units could be deleted and critical flags (or the lack thereof) would play a major role. Ultimately though, these exchanges fell far more to the Slave side than the Romans. Despite this, Tony managed to get to 5 points on the final turn, having a serious shot at getting 6. Instead my battlebacks were brutal enough to setup a Slave victory the next turn, winning 6 to 5.

Thanks Tony for being a great opponent, you really hung in there despite some wilds swings against you.
DanieleC replied the topic: #4299 1 month 1 week ago
OT 2022 - Round 3
Game1
Javelinthrower (Slaves) 3
DanieleC (Romans) 6

Slaves starts aggressively with a Line Command advancing all the infantry units and a More-Fire-Move, answered by a Roman Darken the Sky. All shooting is almost unsuccessful. We need to wait couple of turn to have some action. The Slaves attach the Roman left flank killing a light and a medium cavalry. The Roman does not react and slowly start to deploy his line moving forward the medium in the center.  Action then switches to the Roman right flank where the Slaves attack the line with a warrior and an Auxilia unit supported by other two Auxilia. Some casualties are achieved but not enough to kill a full unit; still 2-0 in favor of the Slaves. An Inspired Leadership action start the counter attack of the Roman on the right flank. A Slaves warrior unit is killed and the three Auxilia reduced to 1 block each. The Slaves left flank almost collapse and the battle moves to the center where the Roman, thanks to a timely Line Command, is able to organize his legions waiting for the Slaves to come. Not much to wait. Warriors and Medium Cavalry attach the Medium Roman line but also this attack is repulsed, even if with some losses from the Roman side. The clash between lines is started and wave after wave the Romans are able to stand the Slave charges and collect the remaining banners to close the Battle 6-3.

 Game2
Javelinthrower (Romans) 5
DanieleC (Slaves) 6 Both Armies starts moving forward, Romans Lights do their job pinging with javelins the Slaves who needs to react charging them to provoke evasion and have them moving away from the combat line. The Roman are the one to open the line clash with a Double Time in the center. Although partially victorious, with a Warrior and a Medium Slaves unit killed the Roman sees his center weakened by the Slaves battle back and is now facing a second line of Slaves at full strength. After the Slaves counterattack the result is 4-2 in favor of the Slaves. The Roman do not give up and continue attacking switching now the core of the action on his right flank, charging the Slaves line with another Double Time. And another time the attack is repulsed.  The Slaves are able to reorganize and counter attack. 5-3 in favor of the Slaves. At this point the battle calms down and both armies spend time to reorganize. The Roman is pinned at the bottom of his field with some Medium reduced to one and two blocks. While the Slaves are trying to rebuild the line the Romans lights harass them with javelins. Nothing is really going on until a Roman Medium Cavalry starts to cry havoc behind the Slaves line. 5-5. Unfortunately, due to some bad dice the Roman is not able to close the battle and the turn after a Slaves Warrior unit can prey upon a Light Roman unable to evade. 6-5 in favor of the Slaves.  =11.0ptThanks to Ivan for those two intense games, unfortunately the God Dice where not always with him. Wish him the best for the rest of the tournament.
Mark-McG's Avatar
Mark-McG replied the topic: #4294 1 month 2 weeks ago
Deadline is coming up on 22 May, 4 days away..
lot of unreported matches, so please get cracking!
Marco's Avatar
Marco replied the topic: #4293 1 month 2 weeks ago
OT 2022 - Round 3
Game1
Marco (Slaves) 6
MarkMcG (Romans) 5

Play started slowly, with Slaves arranging Lights and Romans initiating an advance on the left. Both sides continued to advance and move towards the center, until the Romans closed with a Line Advance and blocks started to be taken. A Clash of Shields by the Slaves then yielded two MI Banners, at a cost of one AUX. A further advance on the Left flank by the Romans had little effect and cost them an MC. The Romans then turned to their trusted MI in the center, and Slave Banners began to fall. An Order Med brought the legendary Roman troops to bear with devastating results. Three Slave AUX fell in rapid succession, one from a Med Cavalry triple green roll. Both Generals commented “Wow!” in the message bar. The score was then Romans 4-3. Two Slave WARs charged an unsupported MI in response, doing heavy damage but failing to take it. A subsequent Sparticus command by the Romans destroyed one of the Slave WARs, making it a 5-3, one banner game for the Romans. Finally, the Slave Leader Salvius stepped into battle. Leading his last remaining WARs and MI, he advanced against a full strength Roman MI which was shielding two other heavily damaged units. That unit was destroyed, but the single block MI behind it managed to retreat from the momentum advance of the full strength WAR. Hard luck for the Slaves! A one block Roman AUX was easily eliminated next, taking the score to 5-5, with one attack by the Slaves left in the turn. Salvius himself attacked the remaining Roman MC, and managed to destroy the evading unit with a lucky two color hit. The Slaves take three banners in the final turn to claim victory.

Game 2
Marco (Romans) 6
MarkMcG (Slaves) 4

The Slaves immediately ordered their flanks to maneuver AUX on the right, and advance the LDR Athenion with both MC to battle against the Roman LI trapped on the left. The Romans survived and regrouped, but Athenion used his leadership to press the attack, eliminating the Roman LI and MC. Suddenly it was Slaves 2-0 on turn two. But a CounterAttack by the Romans immediately cut off and surrounded the overextended Athenion and shot his horse out from under him. He then survived a single die LDR check, a two die LDR escape attack, and then missile fire on his way back to his troops. He was skipping arrows while dodging across the battlefield. Another turn and the remaining Slave MC was lost, taking the score to 2-2. While the Romans regrouped their mangled lines, the Slave LDR Salvius suddenly shifted from his MI in the center, to an AUX on the far right. While the Romans brought their line into order, Salvius advanced with his other AUX, raining missile fire before him. Then the entire Slave army  Line Advanced forward, bringing the center and right flank WARs into range. The Romans grouped around their LDRs and braced for the assault, but the attack never came. The Slaves issued another Line Command, but this time only Salvius on the right advanced. Athenion, by this time on the far left, withdrew, along with the dreaded WARs. The Romans fell into battle line formation, the steadfast MI two units deep across the center, with LDRs on additional MI to the rear. Salvius advanced and attacked on the right with WARs and AUX, destroying a Roman AUX and doing damage to an MI. The Romans released their MI with a DoubleTime, but the assault was thwarted by a perfectly timed First Strike, which carried away a Roman MI and sent its LDR scrambling to the safety of a nearby LI. He was last seen standing in a loincloth with the other light troops. The score was now Slaves 4-2. Salvius again advanced on the right to battle directly against two Roman MI, but his AUX and the weakened WAR next to him were unable to eliminate either unit. Finally the Romans unleashed all their MEDs with a Troops command and attacked the Slave AUX in force. Two AUX and Salvius himself were killed. Suddenly it was 5-4, a one Banner game for the Romans. The Slaves used a third Line Command, but with Athenion out of range to the rear on the left, and no LDR on the right, they had little effect. A Roman DoubleTime brought fresh MI directly into the center of the Slave line, taking the last banner for victory. 

File Attachment:

File Name: OT22-3-1MkMcG.vlog
File Size:202 COM_KUNENA_USER_ATTACHMENT_FILE_WEIGHT


 

File Attachment:

File Name: OT22-3-2MkMcG.vlog
File Size:227 COM_KUNENA_USER_ATTACHMENT_FILE_WEIGHT
Sir Kral replied the topic: #4292 1 month 2 weeks ago
Game 2

Carl (Slaves) 6 Banners
Travis (Romans) 4 Banners

Following a 0-6 rout in our first game (report to follow), I had the chance for some revenge. Dice were kinder and cards better too. The slaves attacked the Roman left flank, and a warrior charge attack managed to "vaporize" an entire full MI and its general before the Mediums had a chance to demur. With support from the slave MC the Roman left flank was rolled up. Counterattacks managed to start to even up, but a final move medium troops finished the day.

Kral
kwofford replied the topic: #4291 1 month 2 weeks ago
Game 1:
kwofford (Slave)-6 Banners
StevenT (Rome)-5 Banners

The Slave army started with a timely line command, allowing them to advance off their baseline and thicken up their lines at the flanks. The Romans responded in kind, and a lengthy missile barrage ensued.  A charge by the right flank of the slave army ended the skirmishing by partially enveloping the Roman left flank. Salvius personally led his troops in splitting off and further enveloping the roman left flank, while a grinding battle of attrition developed on the Roman right.  Unfortunately the Roman resolve was just just not strong enough and Salvius squeaked out a win. 

Thanks again, Stephen!
EZPickins replied the topic: #4290 1 month 2 weeks ago
Game 1 
EZPickins (Rome) 6 banners
ScipioZama (Slaves) 3 banners

The Slaves advanced on the Roman right but I was able to respond with Double Time and a Line card to force them back with heavy losses. They regrouped and launched a  another assault inflicting enough casualties to even the count. Meanwhile his MCs advanced on my left for some success before they were eliminated. He had a chance to take out two 1 sp units but the dice failed him and I was able to get my last banner for the win in the next turn. A good game where I had the benefit of better luck.

Game 2
EZPickins (Slaves) 6 banners
ScipioZama (Rome) 4 banners

I opened with the two MCs on my right attacking the Roman left and killing two units. He then began to close with back to back Line Commands. I responded with Double Time. In the ensuing melees he got the best of me and we were tied at three banners. I played Inspired Leadership to kill two more and regain the lead. I had several units at one sp but bad luck on his part spared them and I had the good luck to use one of them to finish him off. Like the first game I was the luckier but we both had a fun time.


 t


 
PCScipio42 replied the topic: #4287 1 month 2 weeks ago
files

File Attachment:

File Name: Forrestvazzy2.vlog
File Size:250 COM_KUNENA_USER_ATTACHMENT_FILE_WEIGHT

File Attachment:

File Name: Forrestvazzy.vlog
File Size:236 COM_KUNENA_USER_ATTACHMENT_FILE_WEIGHT
 

File Attachment:

File Name: Forrestvazzy2.vlog
File Size:250 COM_KUNENA_USER_ATTACHMENT_FILE_WEIGHT
 

File Attachment:

File Name: Forrestvazzy.vlog
File Size:236 COM_KUNENA_USER_ATTACHMENT_FILE_WEIGHT
PCScipio42 replied the topic: #4286 1 month 2 weeks ago
Game 1 Azzy (Slaves) 6
PCScipio (Romans) 2

Roman plan to lure out Slave right flank units backfired when the Roman counterattack blew up in their faces. Azzy used well timed cards and dice to clean up the Roman left and win 6-2.

Game 2 PCScipio (Slaves) 6
Azzy (Romans) 3

I was the beneficiary of the dice gods this time and had good cards. Azzy heavily reinforced his right and forced me to move my leaders to my left and center taking my leader away from my cav and potential mounted +1 cards. Slaves prevailed 6-3 as they had good dice and cards.

Good tense games that were closer than the scores indicated.
stephent replied the topic: #4285 1 month 2 weeks ago
 

File Attachment:

File Name: OT22_R3G2_...aea.vlog
File Size:191 COM_KUNENA_USER_ATTACHMENT_FILE_WEIGHT
stephent replied the topic: #4284 1 month 2 weeks ago
Game 1 - Ken to report
Game 2
Steve Slaves = 6
KWofford Romans = 1
The slaves began with a cavalry attack on the Roman left, and after two turns had destroyed a Roman light and an auxilia, with the Roman cavalry fleeing the field (3-0). The Romans then moved forwards in the centre, and were met by the the Slaves' warriors and medium infantry. In the ensuing melee, the Slaves lost a medium infantry, and the Romans two medium infantry and a leader (6-1).
Ken fought hard but was handicapped by an ineffective first strike and a poor I Am Spartacus roll in the crucial central melee. Thanks for a great pair of games, with the first one being a nail biter fought to the finish!
rjvonline replied the topic: #4282 1 month 3 weeks ago
Game 1:rjvonline (Slaves)  6 vs GomJabbar (Romans ) 3

It started well for me with a cavalry charge on the Roman left flank, but then my cavalry leader got carried away on the bonus move, and not only his unit was eliminated the next turn due to a lack of retreat (and 2 flags), but he was himself killed (or captured). For a while after the Romans had the advantage, but I managed to save weakened units, plug my my line, and come back in the game with a couple of warrior units, killing a Roman leader for my last banner.

https://scontent-lga3-1.xx.fbcdn.net/v/t39.30808-6/280383934_2103337516535829_2406419231504343999_n.jpg?_nc_cat=103&ccb=1-6&_nc_sid=5cd70e&_nc_ohc=hCR6WjFo5ysAX9yqoSz&_nc_ht=scontent-lga3-1.xx&oh=00_AT9DmP--VuRGXiyzqzZphpSGwGyauXFqigHVeyRjB7W7Nw&oe=628176A8

Game 2: rjvonline (Romans) 6 vs GomJabbar (Slaves ) 3

In the second game, my Romans threw themselves pele-mele (no line whatsoever!) at the enemy, and managed a 6-3 victory, with the last banner gained on a battle back that killed a full-strength AX. I didn't even get to use the very topical I'm Spartacus card in the next turn :-(  

https://scontent-lga3-1.xx.fbcdn.net/v/t39.30808-6/280612611_2103338369869077_6029887209202326366_n.jpg?_nc_cat=103&ccb=1-6&_nc_sid=dbeb18&_nc_ohc=KlkSIJb74q8AX9NUyLD&_nc_ht=scontent-lga3-1.xx&oh=00_AT9sPmTiGt90SO_PijqTCb0F4_BJMWaqGGP5KcNpV0K60w&oe=62800C11

Thanks to Brad for a pair of good games.

 
mk20336's Avatar
mk20336 replied the topic: #4280 1 month 3 weeks ago
Game 1
Togan (Slaves) 4 - Michal (Rome) 6
The Slaves had really good cards to start the game (2xLine Command) and pretty decent rolls. My forces were pretty mauled before finally they started to battle back. That was exciting game with the tide turning in second part towards Rome.

File Attachment:

File Name: R3_log.vlog
File Size:229 COM_KUNENA_USER_ATTACHMENT_FILE_WEIGHT


Game 2
Togan (Rome) 4 - Michal (Slaves) 6 
Completely different game. As Slaves I had good cards to reorganize my troops and always position leader behind the Auxilia Shield Wall. Some luck (evades especially) helped and in the long turn Rome was defeated.

File Attachment:

File Name: R3_log2.vlog
File Size:218 COM_KUNENA_USER_ATTACHMENT_FILE_WEIGHT
Sincere thanks to Togan for flexibility in organizing that games despite him traveling.
RiverWanderer's Avatar
RiverWanderer replied the topic: #4279 1 month 3 weeks ago

PaulKT is not answering my pms.
If anyone knows him please tell him I'm trying to reach out.
Sorry to bother over here but I don't know how else to proceed.
 
I've let him know.

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