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OT2019 Round 1

1 1 1 1 1 1 1 1 1 1 Rating 5.00 (2 Votes)

Open Tournament Round 1

SCENARIO: 607 Mycale (479 BC)

 NOTE: Greek player selects which AUX unit defects. 

Player 1 G1 G2 POINTS Player 2 G1 G2 POINTS
Armada01       DigitalDick      
BrentS       alecrespi      
Carthage       soul1st       
Cavie 2 2 0 Gileforn 5 5 3
EZPickins       Andygor      
g1ul10       der_mandarin      
Gonzo       Viridovilas      
gottoman       Baloo      
LeonardoAngelo       taliapharaoh      
Mad Doc       Maxiaka111      
Mark-McG       TTK      
mk20336       Shiva      
PCScipio42       january31      
Stanislav27       Михаил      
toganalper       asqwasqw      
Tomek       Max Bogatov      
Polonus100       FoxK      
Nemo2333       RiverWanderer      
Starlock       scipio1zama      
  Deadline 31/03/2019          

Please record results in the discussion below in the form;

Game 1

Player 1 (Side): # banners

Player 2 (Side): # banners

Short synopsis of game

Attach the game log. This has to be done from the Discussion thread, not directly below (why I don't know)

Game 2

Player 1 (Side): # banners

Player 2 (Side): # banners

Short synopsis of game

Attach the game log. This has to be done from the Discussion thread, not directly below (why I don't know)

Contact me with any problems, and please setup your 2 matches early. Leaving it to the deadline invites disaster at the hands of the VASSAL server, and there will be no extensions!



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taliapharaoh's Avatar
taliapharaoh replied the topic: #2918 1 day 8 hours ago
Game 1

LeonardoAngelo (Persians): 2 banners

taliapharaoh (Greeks): 5 banners

The Persian gods failed a great general on this day, as Leonardo had a great plan, and was a step ahead all game long, before being let down by a series of disastrous dice rolls that sealed the victory for the Greeks. Kept off-balance by the ranged attacks throughout, even losing an Athenian hoplite to consecutive double symbol hits, the ragged Greek assault grew desperate. The outnumbered Spartans forced a crossing of the river, and scaled the heights to gain a foothold. As the Greeks were prepared to send the remnants of their tattered forces all the way across the map to somehow join together in hopes of a miracle, a slim opportunity appeared in the center and the Greeks were able to utilize a Mounted Charge to force the pinned front ranks of the massed Persians to fight. Mardontes was killed, and the Greeks withstood the ensuing counterattack to finish the game. Miraculous come from behind victory.

Game 2

LeonardoAngelo (Greeks): 1 banners

taliapharaoh (Persians): 5 banners

The dice again betrayed Leonardo as he put together an excellent plan only to be stymied by poor rolls. His hoplites threatened the center, right, and left at various times in the game, but could not get the needed rolls to press an advantage, and the Persians were only just able to keep pushing the Greeks back into the river hexes where their superior hoplite units could not bring the full weight of their assault to bear. Finally, a Line Command was the last straw, as not only were Persian dice superior, but Persian cards were plentiful and timely. Xanthippes was last seen alive in hand-to-hand combat with Tigranes, and his fall became the final banner needed for victory.
der_mandarin replied the topic: #2917 2 days 21 hours ago
I can understand both sides to some extent. Having played in online chess tournaments in the past, I know how hard scheduling can be as participants from all over the world competed in those events. Even worse, we only had 1 week in order to schedule as well as conduct our games.

In the end, you can only try and be flexible and probably try and reserve a Saturday or Sunday for a C&C match as weekends probably give the best chance to find a suitable time for both sides regardless of their individual timezones. However, I can also understand that playing at odd hours isn't fun at times since this is a tournament and everyone wants to give his or her best.

So kudos and thanks to everyone who tries to be flexible accommodating!
LeonardoAngelo's Avatar
LeonardoAngelo replied the topic: #2916 2 days 21 hours ago
Mark, you are absolutely right when you make a pair of "novice veteran", I think most Russian - speaking players came to the tournament for the sake of experience with players from around the World.
The fact is that we held a special tournament for Russian-speaking players on a different platform. And the players in our time zones got to know each other. Therefore to reduce them again in this tournament only on time a sign - can be and it isn't necessary. I understand that as an organizer you have a difficult job, and I support any decision you make.
My suggestion to arrange the matches Australia-Siberia - was not a criticism.
The main thing is the principle of sport, I think it all support.
Mark-McG's Avatar
Mark-McG replied the topic: #2913 3 days 14 hours ago
I should probably explain that the Round 1 draw was done by pairing one of the 14 players that are new to tournaments with players who have played several tournaments. This was to both guide the new players, and to ensure the tournament procedures went through smoothly from the first instance. I confess I didn't really look at time zones.

Being in Sydney, most of my games have timezone factors, and 10-18 hour time differences are pretty routine. Scheduling can be hard,, but even close/same time-zones have that problem. Busy lives.

So whilst I'll try and be more timezone compatible in future rounds, the pairing from Round 2 on are done by cumulative score, with opponent strength as the tie breaker. That kind of sets up pairings without regard to other factors.
LeonardoAngelo's Avatar
LeonardoAngelo replied the topic: #2912 4 days 28 minutes ago
I join Mark's request.
If you can not for some reason to contact the Russian-speaking players, you can try to write to me.
I have all their contacts, and I will try to connect you quickly.

PS By the organizers.
Guys, can on the future makes sense players from Australia bring with players from Siberia? They have almost the same time zone.
We just have one pair Canada-Ural mountains.
and to win back one need to play at night. I wonder how the guys still played.
I understand that when there will be a playoff this will not be avoided. But it may be at the stage of selection can be rarebit couples considering their time zones.
Once again, I apologize for this offer.
With best wishes to all.
mk20336's Avatar
mk20336 replied the topic: #2911 4 days 1 hour ago

I still did not managed to schedule my game with Shiva.
Sending him another couple of possible time slots now, but please work on "re-arrangement".
Mark-McG's Avatar
Mark-McG replied the topic: #2910 4 days 1 hour ago
If any players have NOT arranged matches with their opponent, could you please let me know ASAP.
Will try and re-distribute matches if there are some non-starters
Andygor's Avatar
Andygor replied the topic: #2909 4 days 3 hours ago
Game 1.
EZPickins (Greek): 5 banners & lost 14 blocks, won.
Andygor (Persian): 2 banners & lost 20 blocks.
Game 2.
EZPickins (Persian): 4 banners & lost 30 blocks.
Andygor (Greek): 5 banners & lost 22 blocks, won.

File Attachment:

File Name: EZvsAngoryan.vlog

File Attachment:

File Name: EZvsAndygor2.vlog
scipio1zama replied the topic: #2908 4 days 20 hours ago
Scipio1zama – Persians – 5 banners - won
Starlock – Greeks – 3 banners
The Greeks started nicely with a Line Command, moving forward all their forces on the right and in the center. The Persians came back with a Move-Fire-Move and got hits on 3 different Greek Hoplites. A bad roll with Spartacus only activated one Greek Hoplite, who plunged into the river and exchanged hits with a Persian LB. Before long there were several Greek Hoplites in the River, and the Persians played a Line Command and racked up 5 hits. The Greeks used Counterattack, but in that battle, hits were evenly exchanged and the Greeks were getting torn up. The Persians attacked on the flank and each side lost a Light Bow. On the next Persian turn, another Line Command meant difficult times for the Greeks, and 3 of their Hoplites were destroyed. But they still had some fight left in them, and a Greek Outflanked card saw the demise of a Persian Light Bow and an Auxilia. A Persian Medium Troops card seemed to portend the death knell for the Greeks, but three close combat attacks (including one bonus close combat) against 1- and 2-block Hoplites resulted in not a single hit. A final attack did yield a single hit – against a 3-block Hoplite. So the Greeks get another chance, with a Hoplite & leader Xanthippus attacking a 1-block Auxilia in a fortified camp – and the roll is Blue, Red, sword (ignored in camp) and banner (ignored in camp). The Greeks also missed against another 1-block Persian light unit. Finally, two Persian MI, each with a leader, blocked Xanthippus’ retreat and eliminated his hoplite for the 5th banner and Persian win. Ben & I both agreed it was a fun game – his first wargame, he told me, and he really enjoyed it.
I certainly had some luck with the cards AND the dice.

File Attachment:

File Name: scipio1zam...ckG.vlog

File Attachment:

File Name: scipio1zam...ckG.vlog
Nemo2333 replied the topic: #2907 4 days 20 hours ago
Game 1
Nemo2333 (Greek): 5 banners
RiverWanderer (Persian): 3 banners
Game 2
Nemo (Persian): 5 banners
RiverWanderer (Greek): 2 banners
TTK replied the topic: #2905 6 days 3 hours ago
Game 1/

TTK (Persian) #5 & lost 24 blocks
Mark (Greek) #2 & lost 27 bloks

The Greeks moved to the river. Dubble time/
But the Persians joined the center and the flank.
Throws on 2 dices very depend on luck... and concentration strikes.
The Persians withdrew their wounded units all the time (good set of orders), and the Greeks had no massive orders for attack continue.

One of the Spartan units went through the hills. But was surrounded, however, the leader broke through the Persians.

With the score 4:2 the Greeks went to the last attack on the left flank of the Persians. Were again stopped in the river and gave the last banner.

And yeh... I was lucky with the dices in game.

der_mandarin replied the topic: #2904 1 week 1 hour ago
As giulio already said, we had two fiercely fought battles that could have gone both ways each time. Thanks again for the amazing games!

I have indeed saved the second game as well:

File Attachment:

File Name: giulio2.vlog

And +1 for the Stanislavs idea of coloring the results!

Looking forward to the next round :)

-- Mark
Stanislav27's Avatar
Stanislav27 replied the topic: #2903 1 week 11 hours ago
Haha only happy to inspire ;-) I see that you also found the proper colour for the Persians. I'll follow your improvement.
BrentS replied the topic: #2902 1 week 12 hours ago
Thanks for that, Alessandro. Two very enjoyable games. I made a meal of the logs. Not enough sleep :).

g1ul10's Avatar
g1ul10 replied the topic: #2901 1 week 12 hours ago
Game 1

giulio (Persian): 4 banners
mr_mandarin (Greek): 5 banners

Despite very good cards, three line command, two of whom in the initial hand, the Persians were not able to stop the advance of the Greek hoplites, helped by a timely Cavalry Charge. The action developed along the Gaison river in the center and left Greek sections.

Game 2

mr_mandarin (Persian): 3 banners
giulio (Greek): 5 banners

Again the action was mainly in the Greek center and left sections. The Greek initially managed to cross the river exploiting the staying power of the 5 blocks units but the Persian defense was more than adequate and the game was decided by just a couple of rolls.

Mark may be new to the tournament but it is definitely not new to the game. This tournament hosts an increasing number of good players. It will be tough (and fun)!

I forgot to save the second log file. I think Mark will post it. @Stanislav: great idea of coloring the factions in the report. I copied it shamelessly!

File Attachment:

File Name: der_mandar..._g1.vlog
Stanislav27's Avatar
Stanislav27 replied the topic: #2899 1 week 13 hours ago
Game #1:

Stanislav (Persian): 5 banners
Михаил (Greek): 1 banner

The Greeks attempted a courageous charge across the Gaison River, concentrating on the right side of the battlefield. The Persians, meanwhile, employed their superior ranged power to shoot and withdraw, drawing the Greeks closer without committing to close combat. The Persian archers were accurate (good dice!) and the Greeks suffered considerable losses before melee ensued. The weakened units were dispatched and only one Persian auxilia unit was dispersed from the field.

The Greeks tried to regain the initiative by pushing in the right as well as on the left, but the Persians withstood the pressure. Perilaus perished in his valiant charge and Tigranes ended the battle by destroying the fourth hoplite unit.


Game #2:

Михаил (Persian): 3 banners
Stanislav (Greek): 5 banners

The Greeks started with good Line Command and Order Medium Cards. But the intiative was snuffed out by a demoralizing Darken The Sky on the first Persian round. There were remarkably few casualties, but the Greeks were pushed back - especially on the left side of the Athenian formation. The Greeks regained their composure and pushed on - focusing on the coastside part of the Persian army. The projectiles kept raining on the Greek warriors, however, and a well-timed First Strike from the Persians halted the Greek assault.

The Spartans sought to aid their beleaguered comrades and made some progress. However, the Persian commander cleverly shifted Mardontes and his infantry over to the right, ensuring a relatively even battle for the hills.

In the meantime, Xanthippus and his men pushed their way all the way to the Persian camp, killed a depleted auxilia unit and sought to destroy Artayntes' 1-block unit. The latter, however, were behind the safety of their fortified camp, disregarded the Greek sword roll and dispersed the phalanx on the battle-back. Xanthippus barely escaped the debaccle.

The Greeks now concentrated on their left, seeking to roll up the Persian flank before the Athenian formation was obliterated by firm resistance on the far bank of the river. The Spartans distinguished themselves, crushing both units of Ionian levies before dispatching Mardontes' Persian infantry. One of the Spartan units perished, and the Persians were chasing both Xanthippus and a depleted Athenian phalanx on the far right of the battlefield. Leotychides saw his chance to rout the Persian army and took it. With a lonely Double Time, the Spartan unit and their commander closed in on the fleeing Mardontes and finished him off. This was the final blow for the Persian army.


Thanks to Михаил for two very tense and challenging battles. Especially in the second battle, I felt hard-pressed and felt that I didn't take full advantage of my good cards, with my right-side charge halted in its tracks. The Spartans proved their worth however.

Overall, a very interesting scenario, with the terrain allowing the Persians to fight a very even battle with the hoplite-heavy Greek force.

File Attachment:

File Name: MichaelvsStan1.vlog

File Attachment:

File Name: MichaelvsStan2.vlog
alecrespi's Avatar
alecrespi replied the topic: #2898 1 week 1 day ago
Had a couple great and tense games with Brent.
Thank you for playing and for your detailed "battle report" posted here.

Also posting my 2 logs (if needed).


File Attachment:

File Name: ot2019-ale-brent.vlog

File Attachment:

File Name: ot2019-ale...me2.vlog
g1ul10's Avatar
g1ul10 replied the topic: #2897 1 week 2 days ago
Brent you have uploaded the same log file twice.
BrentS replied the topic: #2896 1 week 2 days ago
Had a moment and don't seem to be able to edit my post. The logs are attached here.


File Attachment:

File Name: OT129R1Bre...pi1.vlog

File Attachment:

File Name: OT129R1Bre...pi1.vlog
BrentS replied the topic: #2895 1 week 2 days ago
Round 1 - Mycale

Match 1
BrentS (Greek) 5
alecrespi (Persian) 2

The main action was a strong Greek advance across the river and into the hills on their left flank. One Spartan hoplite and the Greek Auxilia died and Leotychidas' hoplites were reduced to 1 block but great dice and the staying power of the Spartan 5-blockers resulted in 4 Persian units eliminated and Mardontes leaving the field of battle to check out what was happening in his tent. The Persians caused terrible carnage with a Darken the Sky but momentum was with the Greeks. With a hand full of right orders and needing one more kill for the win, they forced the river crossing on their right flank, meaning that the Persians never had breathing space to attack the vulnerable Leotychidas on the left, and the battle ended in front of the Persian camps with Xanthippus and friend eliminating Artayntes' Medium Infantry. I was very fortunate with dice but this was also an exercise in using a superior hand tp apply sustained pressure.....doesn't always work, but this time it did. I ended the battle with a couple of 1 block units and it could have gone much closer in the unit count.

Match 2
BrentS (Persian) 5
alecrespi (Greek) 4

A close and tense one. All the action started on the Greek left again where a very bloody crossing of the river by the Spartan hoplites resulted in 3 eliminated units on each side and Leotychidas retreating alone back to his army's baseline where he he spent the rest of the battle in shame for his phalanx being killed by an archer unit in close combat. That meant the battle was going to be decided in the centre or right and the right it was. The Greeks advanced onto the river, the Persians responded with a Double Time and then the Greeks sprung a surprise Clash of Shields, eliminating a Persian Medium and edging toward victory at 4-3.....but Xanthippus was overconfident and advanced out of the river. The Persians played a Spartacus and an excellent roll ordered 4 units to cut off Xanthippus and force him to make a leader escape, which he survived but only as far as a 1 block hoplite unit, which was eliminated from under him in close combat by an archer unit to end the battle (more shame for the Spartans).

I was fortunate with dice and cards. Thanks for some very enjoyable and strongly contested games, Alessandro, and thanks Mark for the choice of interesting scenario. No Persian camps were harmed in the making of these logs and gratifyingly there were no leader deaths.

Polonus100 replied the topic: #2894 1 week 3 days ago
I'm in contact with FoxK. Maybe in wednesday would we play.
soul1st's Avatar
soul1st replied the topic: #2891 2 weeks 47 minutes ago
Hi. Calling out to user Carthage to read the personal message in order to plan our game for the first round.
Mark-McG's Avatar
Mark-McG replied the topic: #2890 2 weeks 3 days ago
Yes, the Greek player. Meant to write this as a note. Sorry!
Gileforn replied the topic: #2889 2 weeks 3 days ago
“Now, who decides the Aux unit to be replaced?”
Greek player
g1ul10's Avatar
g1ul10 replied the topic: #2888 2 weeks 3 days ago
In the special rules it is written: "In addition, replace all blocks in one Persian Auxilia unit with Greek Auxilia blocks, which represents the Ionian Greeks, who joined in the attack on the Persians. The Greek player, for the rest of the battle, may order this Auxilia unit."

Now, who decides the Aux unit to be replaced?

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