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2020-01-15 Ancients vs Medieval Comparison (by Michal K)

1 1 1 1 1 1 1 1 1 1 Rating 5.00 (1 Vote)

Hi guys,
under Articles --> CCA Related section you will find 3 interesting articles by Michal.

Commands and Colors: Medieval vs Ancients Comparison - Part 1 - Major Changes
Commands and Colors: Medieval vs Ancients Comparison - Part 2 - Minor Changes
Commands and Colors: Medieval vs Ancients Comparison - Part 3 - Comparative Plays

Thank you Michal for sharing these great articles!

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2019-04-16 Published 6 new maps (by Travis Taliaferro)

1 1 1 1 1 1 1 1 1 1 Rating 4.83 (3 Votes)

Hi guys, Travis Taliaferro submitted 6 new scenarios.

TT30 Olynthus (382 BC)
TT31 Irasa (570 BC)
TT32 Momemphis (570 BC)
TT33 Cyrene (400 BC)
TT34 Elleporus (398 BC)
TT35 Ambush at Laus (389 BC)

Thank you Travis for your contributions.

If you would like having a look to all maps created by Travis, then take a look at his "Designer Page" (Travis Taliaferro).

Enjoy playing these CCA maps!

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2018-07-31 New CCA Vassal module (v4)

1 1 1 1 1 1 1 1 1 1 Rating 4.50 (7 Votes)

Hi guys,

I'm working on a "refresh / restyle / update"  about CCA Vassal game module.

Here you can find a very first preview of latest additions (changelog):

  • modified default icons (from left to righ: undo, next, disconnect, change side, p1, p2, dice from 1 to 7, terrains, units, notes, charts, end turn / clear)
  • I've also modified Zoom, "LoS" and Clear moves icon
  • card back with white round corner
  • player's hand windows with grey / bronze background (following toolbar icon color)
  • changed dice piture with HQ images and round corner)
  • draw icon on player's hand (hand icon) to automatically draw to hand 1 card (with log on main log window)
  • right click (or shortcut) on selected card to be "played" (as to say: send it to the center of the map, instead of drag'n'dopping things around) deck card counter (a small number to show remaining cards)
  • swapped "draw" and "discard" deck to keep more visible "actual card in play" (instead of scrolling to the right)
  • thicker "movement trail" to be more visible
  • "color coded" movement trail to better understand relative faction
  • added a "star icon" to identify actual in turn player (icon shows on top or bottom of the map) linked to "End Turn" hourglass icon
  • added "cards left" counter below command card draw deck
  • added sound: dice roll
  • added sound: draw / flip / play a card
  • added sound: reshuffle deck
  • right click on command card to play it on main board
  • redesign victory track bar (what do you think about placing one at the top and the other one at the bottom of the sidebar, instead of both at the bottom?)
  • added "report in log window" for marker actions like "attack" and "target"
  • slightly changed markers: attack = double swords, target = bullseye, battled = tick)
  • integrated all extension materials (markers, units, terrains, chards, scenarios, ecc) inside main module, so we are going to have a single VMOD file including all official components
  • added scenarios menu (submenu) with unlinked scenario vsav files
  • added units with color-coded movement trails
  • unit movement using numpad keys
  • added a "Hide units" icon to easily show the map with terrains only
  • added "Area of Effect" trait to see ranged combat max distance for bow, sliger (foot and cavalry) and war machines.
  • added links in "About menu" to easily reach Units and Terrain section on Official Website

Please follow the "work in progress" and post your suggestions on BGG Forum.

Thank you in advance.

Alessandro

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2018-05-04 New feature

1 1 1 1 1 1 1 1 1 1 Rating 4.50 (5 Votes)

Hello everybody,

I've just setup a new website module to show all scenarios from actual map category.

If you enter in a specific scenario and scroll down at the bottom you'll find a section called "Maps in this Category".

This section groups all scenarios from the actual map category in a more graphic way.

This option is available in both scenario view and category view. It's also fully functional on mobile device!

I hope you like it.

Alessandro

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More Articles ...

Most Played

Map NameTimes Played
001 Akragas (406 BC) played 472 times
004 Ticinus River (218 BC) played 229 times
003 Bagradas (253 BC) played 217 times
002 Crimissos River (341 BC) played 215 times
015 Zama (202 BC) played 197 times
007 Cannae (216 BC) played 195 times
010 Castulo (211 BC) played 171 times
005 Trebbia (218 BC) played 169 times
101 Marathon (490 BC) played 165 times
008 Dertosa (Ebro) (215 BC) played 154 times
006 Lake Trasimenus (217 BC) played 144 times
013 Ilipa (206 BC) played 143 times
009 2nd Beneventum (214 BC) played 139 times
011 Baecula (208 BC) played 120 times
103 Plataea (479 BC) played 113 times
109 Gaugamela (331 BC) played 99 times
014 Great Plains (203 BC) played 90 times
105 Mantinea (362 BC) played 89 times
108 Issus (333 BC) played 88 times
102 Himera (480 BC) played 83 times

Recently Played

Map NamePlayed onUser
003 Bagradas (253 BC) 2021-01-24 22:45:46 DanieleC
218 River Stour (54 BC) 2021-01-24 19:51:20 Masa61
005 Trebbia (218 BC) 2021-01-24 05:52:41 Brimhall
004 Ticinus River (218 BC) 2021-01-24 05:52:29 Brimhall
002 Crimissos River (341 BC) 2021-01-24 05:51:43 Brimhall
001 Akragas (406 BC) 2021-01-24 05:51:20 Brimhall
C3i20 EPIC Adrianople (378 AD) 2021-01-23 04:14:21 taliapharaoh
BR07 Alesia (52 BC) 2021-01-21 14:05:18 taliapharaoh
207 Vercellae (101 BC) 2021-01-21 13:37:55 sushidog
JD97 Motya (409 BC) 2021-01-20 16:56:40 taliapharaoh
304 Valentia (75 BC) 2021-01-20 10:50:12 kostas63
TT22 Hyria (460 BC) 2021-01-20 04:08:47 taliapharaoh
303 Lauron (76 BC) 2021-01-19 17:31:38 kostas63
109 Gaugamela (331 BC) 2021-01-17 23:37:11 SimSportPlyr
208 Mt Vesuvius (73 BC) 2021-01-17 21:30:33 GF1954
007 Cannae (216 BC) 2021-01-17 16:03:26 paschalawag
013 Ilipa (206 BC) 2021-01-17 16:03:14 paschalawag
014 Great Plains (203 BC) 2021-01-17 16:02:31 paschalawag
311 Utica P2 The Valley (49 BC) 2021-01-16 14:55:57 der_mandarin
310 Utica P1 Delaying Action (49 BC) 2021-01-16 14:55:49 der_mandarin

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