Victory Results:
 0 %
Record a victory for BOTTOM ARMY  0 %

The French overall plan of attack for the battle, although fought over some of the same area as the Nivelle Offensive, this time called for limited and more reasonable objectives. The 140th Regiment was assigned to attack St. Guillain wood and farm. Their advance, however, came to a dead stop by machine gun fire from German bunkers positioned along the German front trench line. French tanks were called forward and quickly knocked out the machine gun positions. The advance then continued and the wood, farm and both Giraffe and Lizard trenches were occupied before a noon rainstorm.

The 21st and 20th Chasseur Battalions of XXI Corps met little opposition as they advanced. Vaurains Farm was captured with tank support and the eastern end of Lizard and Lady trenches were occupied by early morning. Once the 31st Chasseur Battalion stormed and took Malmaison Farm, the French were in firm control of the sector.

The stage is set, the battle lines are drawn, and you are in command. The rest is history.

German
Command Cards 4 Combat Cards 2 HQ Tokens 4 Reserve Artillery 3 Special Personnel 2

French
Command Cards 5 Combat Cards 3 HQ Tokens 10 Reserve Artillery 5 Special Personnel 6
- MOVE FIRST

Side by Side Play

Each turn, the active player plays 2 Command cards, one for the left board (leftmost 3 sections) and one for the right board (rightmost 3 sections)
A reserve artillery may be played by either or both command cards as per normal rules, but must be placed on respective board
Units may move between boards.
Command cards activate only units on their board.
Players may play 1 Combat Card per board
At turn end, player draws 2 Command Cards, and either 2 Combat cards, 4 HQ, or 1 Combat Card and 2 HQ.

Victory - 15

  • 1 Medal for each unit eliminated.2 Medlas for each Tank unit eliminated.
  • The French forces gain 1 Temporary Victory Medal at the start of their turn, when one or more units occupy any German trench hex. Place a French Victory Medal with the unit on the trench hex when occupied.
  • The French forces gain 1 Permanent Victory Medal at the start of their turn for each bunker occupied. Place a French Victory Medal on the bunker when occupied.
  • The French forces gain 1 Permanent Victory Medal at the start of their turn for each farm (building hex) occupied. Place a French Victory Medal on the farm to indicate it was captured.
  • The French forces gain 1 Permanent Victory Medal for each soldier unit, and 2 Medals for each tank, that succeeds in breaking through and exiting the battlefield from the German baseline.
  • The French forces are racing against time. The German player, when playing a "Recon" command card, may take a Victory Medal and draw only one command card, instead of drawing two command cards.

Special Rules

- French player does the No-Man’s-Land shelling.

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